Games
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- !gaming@Lemmy.world: Our sister community, focused on PC and console gaming. Meme are allowed.
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Which is it, a total remake or a remaster? Or a remaster with reworked controls?
I'm hoping for remake. The game needs to abandon (or at least rework) their level scaling. It's by far the worst implementation it that I've ever seen.
Then make everything less orange, shiny, and bulbous.
At that point is not really oblivion?!
I actually restarted halfway through because I leveled up so much that every enemy (even animals) were miserable to fight.
I realized you only leveled up when you slept so I just never slept. Game was way easier.
Don’t think we know for sure how updated it is until tomorrow. Mod support is another big question mark
I don’t think there’s a shot that there is zero mod support. It’s Bethesda’s bread and butter. What I’m wondering is will old mods be compatible/portable? Rumor is the game is running old gamebryo engine logic alongside UE. Looking forward to seeing what this actually is tomorrow
I think the gaming community severely overstates the amount of people that mods their games. I wouldn't be surprised if less than 20% of Skyrim's players have ever used mods, and I'm damn sure having mod support or not wouldn't have any considerable change on their sales.
So, it's tomorrow now. I've seen the trailer and it looks pretty damn updated, but I don't know any details.
So the combat and leveling systems have been reworked, but aside from that it’s largely unchanged mechanics wise, from what I can gather. I just booted it up 5 mins ago so I can share more impressions in a few hours
Every leak points to a remaster, using gamebryo for the game's logic and UE5 for the rendering part. Some leaks also mentioned it'll have an updated HUD, archery, stamina and blocking mechanics, but we don't know anything else.
They can't just be rendering on top, the visuals would clash with collisions. Some of the assets we've seen in captures are different enough from their legacy counterparts that they would cause all sorts of issues while playing. Also, they wouldn't be able to increase the forest density, because trees have collisions. So it's at least a remaster within gamebryo (which seems most likely to me, because it's tailor-made for this kind of game) or a more profound remake within another engine (needless troubles, if you ask me, most unlikely).
It's not gamebryo. It's built in unreal.
oh really ? we know that ?