this post was submitted on 29 Apr 2025
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Last few years I’ve been excitedly waiting for sequels from several small-to-medium sized studios that made highly acclaimed original games—I’m talking about Cities: Skylines, Kerbal Space Program, Planet Coaster, Frostpunk, etc.—yet each sequel was very poorly received to the point I wasn’t willing to risk my money buying it. Why do you think this happens when these developers already had a winning formula?

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[–] frank@sopuli.xyz 17 points 1 month ago* (last edited 1 month ago) (2 children)

Frostpunk 2 is a really interesting one to me.

I LOVED the first game. Soundtrack on in the background sometimes, liked the board game (just manual meh balance FP1), got all the achievements, really enjoyed it.

The second IS a good distinction from it, it's not just rinse and repeat the same game. Great story, epic music, different scale and problems. It's just like... They took the second tier of ideas they had for FP1 and implemented them. It actually probably would have been a good game if it didn't have those footsteps to follow in.

Surprisingly, a few recent sequels have been amazing. Shapez2 is an unbelievable follow up to the OG. Hades II is the same imo. Massive, beautiful, fun distinction in gameplay, but still great ideas and balanced and such.

Monster Train 2 is great in demo, Kingdoms 2 crowns is a bit less recent but is such a great follow up to what's effectively an arcade game in the first. It's not all downhill or anything

Also silksong wen

[–] TwoBeeSan@lemmy.world 4 points 1 month ago

So excited for monster train 2.

[–] Elevator7009@lemmy.zip 2 points 1 month ago (1 children)

Big shapez fan who wasn't interested enough in the sequel to buy it. What do you like about it?

[–] frank@sopuli.xyz 2 points 1 month ago

I'm glad you asked!

I didn't really like the aesthetic at first so I was on the fence.

It's 3D, and most things take up more space with plenty of them taking some height as well. This makes the builds a bit more complex in a fun way. Also, the scaling is wild. You need a LOT more shapes, so you can duplicate or make more efficient things, ship them by train eventually, really makes it feel like a different game by the end than it does in the start.

They have a huge content update coming June 2 as well