this post was submitted on 07 May 2025
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Games in the AAA space tend to be "forever games." Almost demanding all of your free time to enjoy it. Even single-player ones, like Elden Ring and the new God of War(s), they have a story, but they want you to be in their worlds for as long as possible.

Don't get me wrong, I love a good story, but can we get shorter games? Like, concise experiences that are free of bloat?

I find myself ignoring AAA announcements because I "know" they will be games that take forever.

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[–] HubertManne@piefed.social 4 points 1 day ago

I love long games as long as its easy to pick up and put down. Like with elden ring it took a bit for me to realize I can exit almost at any point outside of a boss fight and anything defeated would stay defeated and such. Only real downside is if you have injured something then it will be full health when you come back. So it was very easy to play for 15 mins and stop and an hour later play for 15 and such. cyberpunk and harry potter did that well enough for me as well.