this post was submitted on 17 Oct 2023
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ
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I built out the whole stack: clients use jellyfin to watch media and ombi to request it (a friend uses overseerr which seems good too). Internally I'm using sonarr/radarr to manage the library, prowlarr to handle requests, sabnzbd and transmission to download stuff. Altogether this almost completely automates media request and acquisition.
It took a bit of figuring out docker, reverse proxy (using nginx proxy manager), DNS... I got it working though. Someone who has already done networking would find this much simpler but it was new to me.
It's dangerous because I didn't know when to stop lol. I started up some game servers for friends, wrote a borg backup script to periodically save all my configs (and game saves) to two cloud storage services, then started spooling up more services...
What do you use for cloud storage?
I've been kind of rotating services. I am saving <1gb of configs, game saves, and various other small files. I used Backblaze and AWS cold storage for a bit but that seemed totally overkill, so I started trying out regular consumer stuff and it's all the same really (for this purpose). OneDrive, Google Drive, Dropbox... I figured keeping local backups on a different device, and then sending two out to different cloud storage platforms was enough. I backup once a day and keep two weeks worth of backups remote, and one month local. I also manually send a biweekly backup to a friend, and I store his. That's when I restart the server, do updates, and if I'm unlucky spend a weekend trying to fix whatever broke lol.
Oooh, need to find me a NAS buddy. I've been getting into using syncthing lately, I've learned that it can encrypt your files before syncing them so that the remote storage never actually knows what's in them. Still probably need to trust the other end, though.