this post was submitted on 29 Jun 2025
90 points (97.9% liked)

Games

20007 readers
511 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] ImplyingImplications@lemmy.ca 54 points 1 day ago (2 children)

Is it because he's a westaboo?

"We record with other actors in a studio in Los Angeles, so it’s a bit of a problem if they don’t have native-level English skills", he said.

Yep.

[–] Quetzalcutlass@lemmy.world 34 points 1 day ago* (last edited 1 day ago) (2 children)

Remember when he got rid of David Hayter, the iconic long-time voice actor of Snake, main character of his most popular series, just so he could replace him with some Hollywood actor doing a generic gruff guy impression? Then said actor ended up being so expensive that there was barely any dialogue... in a Metal Gear game?

[–] magic_lobster_party@fedia.io 13 points 1 day ago (1 children)

I would buy it if the excuse was they wanted an actor that could do voice as well as motion capture, and maybe David Hayter wasn’t cut to do both at the same time. In some promo it sounded like they wanted someone who could do both. In the age of motion capture, it’s going to be jarring to record voice lines in a booth separately. Particularly if multiple actors interact with each other in a scene.

But no. There was barely any interesting acting at all from Snake. Most of the acting was carried by the other characters, while Snake was just grunting doing nothing in particular.

I’d rather take MGS4 Snake any day.

[–] Quetzalcutlass@lemmy.world 3 points 1 day ago* (last edited 1 day ago)

The motion capture excuse would also hold more water if they didn't go for an actor only two years younger than David Hayter.

[–] halcyoncmdr@lemmy.world 2 points 1 day ago (2 children)

You do know there's a reason for that voice difference in MGSV right?

[–] callouscomic@lemm.ee 13 points 1 day ago* (last edited 1 day ago) (1 children)

Except that Ground Zeroes exists and also Episode 46 of Phantom Pain. This would actually have made sense if ...

Tap for spoilerHayter were involved to voice Naked Snake for his parts and then if Sutherland had only voiced Venom Snake.

But that didn't happen. No, Hideo and Konami were just idiots about it starting with Ground Zeroes.

[–] Quetzalcutlass@lemmy.world 5 points 1 day ago* (last edited 1 day ago)

Tap for spoilerAnd it would have worked perfectly with Hayter as both parts. He's a voice actor; he can do a second voice of Ishmael pretending to be someone else. As for Venom sounding the same, well, hypnosis/mind control and plastic surgery are basically magic in this universe anyway (see Decoy Octopus, Liquid Ocelot, or hell just Ocelot in this same game).

Though that'd be torpedoed by Kojima's feud with Konami over crediting and its result of every scene in MGS5 listing (spoiling) its participants with a credit byline. In that case the intro could have used a different voice for Ishmael, and then the forced replay later that shows what actually happened could switch to Hayter.

[–] Quetzalcutlass@lemmy.world 8 points 1 day ago

I do, but I also know he'd been trying to get rid of Hayter for a while by then even though he was the voice of Snake, so the excuse rings hollow.

[–] lath@lemmy.world 18 points 1 day ago (1 children)

But also

Asians, and not just Japanese people, are known for their beautiful, smooth skin, so it ends up looking like CG.

[–] ImplyingImplications@lemmy.ca 11 points 1 day ago (2 children)

It's a video game. It's all CG.

[–] kubica@fedia.io 16 points 1 day ago (1 children)

I think the next quote explains it better:

On the other hand, it’s easier to bring out the details in older people or people with lots of freckles. I’ve tried to use Japanese people in the past, but it’s hard to make them look like their real-life counterparts. However, this time I used new technology, and I’m quite satisfied with the results. Well, I’d like to do even better next time.

[–] ImplyingImplications@lemmy.ca 34 points 1 day ago (2 children)

He should get tips from the Yakuza team

[–] sp3ctr4l@lemmy.dbzer0.com 9 points 1 day ago

That tip basically boils down to:

Use Japanese face models / voice actors who've been smoking for 20 years, rofl.

[–] teft@lemmy.world 6 points 1 day ago

Or sucker punch. The cast of ghost of tsushima looks identical to their voice actors.

[–] Skua@kbin.earth 6 points 1 day ago

It's normal for CG artists to do their best to make their work look like real life and not CG, though. Death Stranding is clearly attempting to look as realistic as they can manage