Games

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
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Related communities
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Video games
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- !gaming@Lemmy.world: Our sister community, focused on PC and console gaming. Meme are allowed.
- !photomode@feddit.uk: For all your screenshots needs, to share your love for games graphics.
- !vgmusic@lemmy.world: A community to share your love for video games music
- !freegames@feddit.uk: A community sharing free games giveaways.
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Remember when World of Darkness jumped on the battle royale bandwagon?
I thought it was dumb enough when Age of Empires jumped on the bandwagon. But they managed to find something even less in-keeping with the original game's themes...
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The aoe thing wasn't too bad tbh. It wasn't a standalone game, just a game mode, like a custom scenario. And it was kinda fun for a little while, but they added a full queue for it in the UI and everything. It was moderately popular for about two weeks, and now there's a queue languishing that nobody ever uses. It was amusing.
I only learnt about Gothic fairly recently, thanks to this really interesting video. I'm certainly hoping the remake does it justice, because it looks really interesting.
I mean, LoL was inspired by DotA, which was originally a mod for Warcraft 3, so it wouldn't even be the first time RTS spawned a major new genre.
That's exactly what appeals to me. I really enjoyed that aspect of Kingdom Come: Deliverance, too. Though unfortunately I don't have a lot of time for big open-world computer RPGs. I never finished KCD, and barely started Baldur's Gate and the original VtM Bloodlines (among the only other RPGs I can remember starting over the last decade). I don't think I finished anything since like 2016. But at least in principle, everything I've seen about Gothic appeals to me, so if the remake is good I would definitely like to give it a try.
I have a generally positive impression of remakes at the moment, since the games I've put more time into than any other over the last 5 years have all been extremely good remakes. Age of Empires 2 and 3 Definitive Editions, Age of Mythology: Retold, and Spyro Reignited. And I've heard good things about Oblivion. So without knowing who the developers behind the Gothic remake are, but knowing how beloved it was, my hopes are high that it's being done with care.
Oh yeah for sure. Personally I quite liked its experience of travelling in it. That's a kind of realism that I enjoy, because the cost (in terms of time) of travel made me think about whether I want to travel.
But its combat system was certainly really polarising. The Souls comparison is a really good one, I think. Usually in an RPG, your chances of success depend mostly on your character's stats. But KCD's combat is more like a soulslike or an action game than an RPG. It's more about your skill as a player than about your character's skills or gear. And it's designed to be extremely punishing if you've got multiple opponents. Which is realistic, but not usually very fun.
To be honest, I find some gamers' obsession with the land area of open world games rather tedious. I remember the same criticism being levied at KCD during its Kickstarter, saying things like "oh, that's less than a quarter the size of Skyrim" or whatever it was. I don't really care. The density of things to do within the area is much more important. And even more important than that is the verisimilitude of the world. That quests feel interconnected in believable (not forced) ways, that questgivers feel like the quests they're giving are things they would actually care about and that would actually matter, given the worldbuilding and story. That's all stuff that, from what I've heard about it, it sounds like Gothic does really well. Idgaf if Skyrim or BG3 have a larger land area.
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If "triple the size" comes with triple the budget—or at least triple that component of the budget that goes towards writing, worldbuilding, and modelling & animating characters, terrain, and buildings—along with triple the time for those tasks...then that sounds brilliant! But more often they get the budget for maybe 1.5x the content, leaving the world feeling half as full.