this post was submitted on 17 Sep 2025
131 points (97.8% liked)

RetroGaming

25285 readers
267 users here now

Vintage gaming community.

Rules:

  1. Be kind.
  2. No spam, AI slop, or soliciting for money.
  3. No racism or other bigotry allowed.
  4. Obviously nothing illegal.

If you see these please report them.

founded 2 years ago
MODERATORS
 

It was new technology, 3D was a fairly new concept in gaming in the mid 90s. But it took so long to get properly implemented. You have super mario 64, gex enter the gecko, lemmings 3D. I am wondering if it was a business decision and not the devs who pushed for a free roaming camera, since it was clearly not a satisfactory result gameplay wise. Because at the same era, you have games with fixed camera angles that are much better experiences overall.

you are viewing a single comment's thread
view the rest of the comments
[โ€“] Thorry@feddit.org 6 points 4 weeks ago

The fixed camera was a staple in 3D horror games. I think it started with Alone in the Dark (1992)? But there might even be something earlier that started it.