this post was submitted on 25 Sep 2025
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Ghostbusters on NES (I think a very similar game came out on other contemporary systems). While the Mega Drive ghostbusters game was hard but it was worth playing, I don't understand what they were thinking with this one. (What were they thinking?) For people who have played it, back then or now, do you think it has any redeeming qualities? The only thing I can think of is the AVGN episode that came out of it.

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[–] CyberTaco@lemmy.world 72 points 1 month ago (5 children)

The most positive thing I can think of is if you turn the system off, the game stops.

[–] eru777@lemmy.world 16 points 1 month ago (4 children)

Maybe the commodore 64 game this was based off of was more entertaining lol. Can someone who played the original reply with some feedback on it? Like what was good about it

[–] Rhaedas@fedia.io 14 points 1 month ago (1 children)

My memory was that it was a fun game. Thanks to the C-64 SID chip, the "Ghostbusters!" voice and music was decent (even though I suppose it got repetitive after a long play). Gameplay was good once you figured out what you were trying to do and prevent, and initially it was slow enough to allow mistakes. I do remember at the end it got basically impossible to keep up, so you would always have an endgame, and I guess I didn't get to that much since I don't remember exactly how that goes without finding a video of it (but of course know how it should go, since I know the movie well).

[–] mPony@lemmy.world 3 points 1 month ago

The music did get repetitive, but that went for any C64 games that had background music. All of the tunes from Ultima IV are still burned into my brain after MONTHS of playing that game.

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