this post was submitted on 27 Sep 2025
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Linux Gaming
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There are basicly two ways to go with regressions: bisecting or research.
With bisecting you restore a working backup, and try to isolate the breaking change. In your case you could try updating one package at time and testing. Since these are often GPU related, start with kernel and mesa. When you find the breaking update, you can either report it on your distros issue tracker, or git bisect it further to the breaking change in the source code to increase the change of it getting fixed quick.
With research, you look into relevant bug reporting databases. These include your distros issue tracker, Valve's issue trackers both for Steam and Proton, DXVK issue tracker, freedesktop.org and kernel issue trackers.
These are a lot of work, so most people just try random stuff. That's why you often get suggestions to do so.
Sorry I don't have an easy fix for you.
Thanks, I went with the trying random stuff option. Not really in the mood to reinstall my distro and restore a backup 😆
With comments from some of the others I ran with the idea that it might not be my distro, and came across recent complains about crashes in GNOME. I then installed Plasma as an alternative, and when I log in to the Plasma DE and run the game from there, it doesn't crash, at least not in the same reliable way that it does in GNOME. Super annoying as I love GNOME haha, but I guess I'm gonna be running KDE for a while, at least until I'm done with this game.
It's also possible that GNOME on Nobara doesn't get the love it used to. It was the default DE for quite some time, but a year or so back they switched to make KDE the default, with GNOME still offered as an optional version.