this post was submitted on 31 Oct 2025
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[–] Kolanaki@pawb.social 37 points 11 months ago* (last edited 11 months ago) (4 children)

A fuckton of people these days play D&D as a pick-up game with randos off Discord or Roll20 and not actually in person with people they know.

[–] Paradachshund@lemmy.today 6 points 11 months ago

I guess that makes sense. To be honest for me it's such a social experience who I'm playing with is the biggest thing I care about.

[–] Ziggurat@jlai.lu 4 points 11 months ago

with randos off Discord or Roll20 and not actually in person with people they know.

I know online rpg changed a lot in 20 years, but when I was playing online around 2010, playing on teamspeak, also meant be part of community, and ask others GM about new players before having them joining your table (No show, cheating and other bad behaviour would quickly be known by everyone) . Moreover, because you don't know them, it's easy to kick them out.

[–] mojofrododojo@lemmy.world 1 points 11 months ago* (last edited 11 months ago) (1 children)

so the jerk ratio is higher? genuine query, only played with friends irl

[–] sirblastalot@ttrpg.network 6 points 11 months ago (1 children)

Much more so. Because the people that aren't shitlords wind up finding and staying in a stable group, while the people who can't maintain human relationships get perpetually booted back into the rando pool, so it becomes more and more concentrated awfulness all the time.

[–] mojofrododojo@lemmy.world 2 points 11 months ago

ew. ty for the deets