this post was submitted on 12 Nov 2025
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[–] Skua@kbin.earth 2 points 2 weeks ago

I think if I was going to do this I'd come up with some basic mechanics for the one not in control to act as a ghost on the other one's shoulder. Let them use a limited selection of their abilities, see and hear what's going on, speak exclusively to the other player, and influence the in-control one's dice rolls a little