this post was submitted on 11 Feb 2026
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They've existed for quite a long time at this point.
That's how virtual puppetry/V-Tubing works. The camera tracks your face, and then moves part of a corresponding model, and unlike face posing inside of Garry's Mod, or something like that, since it's bound to a real face, it would move more or less like a human face.
This also exists for some forms of captcha, which track how you complete a puzzle, or something along those lines. A bot would either be completely stumped, complete it far more quickly than a human would, or do it by snapping their cursor to the relevant parts, instead of moving it.
On yeah, the little mouse puzzles. I always figured it wouldn't be that hard to give cursor movement a more natural curve, just give it an interpolation that clamps the first 3 derivatives of position and adds jitter and a little overshoot and correction or clamps the derivatives even harder at the end to mimic slowing down for precision.