this post was submitted on 30 Jul 2023
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Patient Gamers

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A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.

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How long have you waited to get it? Was it worth it?

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[–] simple@lemm.ee 10 points 1 year ago* (last edited 1 year ago) (2 children)

Maaaaan I bought this game on release and it was actually better then than compared to now. Before, you could be "evil" and kill innocent villagers and loot their stuff. The game also wasn't mission-based like they made it later on in development, the progression was more comparable to Terraria where you just find and craft equipment across planets.

Then they started limiting what the player could do, railroading them into linear story missions, making progression slower etc. It was a big disappointment, because the game isn't bad, it's just built on many bad decisions.

[–] hughperman@sh.itjust.works 6 points 1 year ago

Wow, I played it very very early, while they were just starting to introduce the concept of missions at all. It seemed cool then, sad to hear it's got worse.

[–] oillut@lemm.ee 2 points 1 year ago

Lol I do remember having more fun when it first came out, assumed that was just the honeymoon period but now I’m not too sure.

It definitely had more of that Minecraft openness compared to the later “crappy Terraria” pre-built content. Doesn’t help most of the additions we were looking forward to at release ended up falling flat. But yeah, the game isn’t bad, just screams having more potential than it could ever have lived up to