this post was submitted on 12 May 2026
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3DPrinting

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[–] Warl0k3@lemmy.world 4 points 19 hours ago (1 children)

Ha, thank you. The themeing is not at all my complaint with these tools, but I appreciate the tip! I look forward to seeing what freecad produces, it has a lot of potential but alas, not a lot of funding to make sure the devs can afford to eat.

Last I played around with them the blender cad plugins all use poly modeling, which puts them out of the running for anything more complex than FDM parts. Primarily they exist to either support 3D printing or for simulation/animation of simplified parts. They're... better than nothing, for sure, but unless you need something specifically given by blender you'd be much better served by just using freecad.

[–] cyberwolfie@lemmy.ml 1 points 7 hours ago

Ha, thank you. The themeing is not at all my complaint with these tools, but I appreciate the tip! I look forward to seeing what freecad produces, it has a lot of potential but alas, not a lot of funding to make sure the devs can afford to eat.

Well, then we need to keep donating to keep bread on their tables! :) I have no prior experience with any CAD-tools, so I guess I won't notice the shortfalls of FreeCAD UX in the same way as other people who have more extensive experience with CAD in general and other tools specifically. I also don't have very demanding needs of functionality, as most of what I draw are fairly simple structures for FDM-printing, and FreeCAD has been excellent for that. I would love for FreeCAD to get the point of being viable in a professional setting - do you know of any good write-ups that details what is still missing for FreeCAD to fill that space?

Last I played around with them the blender cad plugins all use poly modeling, which puts them out of the running for anything more complex than FDM parts. Primarily they exist to either support 3D printing or for simulation/animation of simplified parts. They’re… better than nothing, for sure, but unless you need something specifically given by blender you’d be much better served by just using freecad.

Alright, I thought perhaps they were designed to give an alternative workflow to drawing in CAD for people who are more familiar with or simply prefer Blender. I have tried to make some parts in vanilla Blender, and control of dimensions is horrid, but otherwise I do prefer to work with geometry in Blender over a CAD-workflow. But I can see that if you are doing serious CAD-work, that's not going to cut it.