this post was submitted on 17 Nov 2023
1 points (100.0% liked)

NBA - Main

15 readers
1 users here now

Game analysis, highlights and everything else that is happening in the NBA.

founded 1 year ago
MODERATORS
 

I’m a dinosaur and only know OG stats. I’ve sorted hated these manufactured stats but am open to change. I understand conceptually what it is (more or less) but not how it’s calculated or how it’s not sorta arbitrary. I’m not convinced it’s better especially when they say AI is overrated. Dude was a beast.

And are there other new stats I need to learn?

ELI5 but also open to complexity.

you are viewing a single comment's thread
view the rest of the comments
[–] thatsagoodshot@alien.top 1 points 1 year ago

Regarding degree of difficulty, any thoughts how much effect being the guy who can create in late shot clock situations might affect TS%?

Spitballing, if you're a star who shoots on 25% of your possessions, and in 5% of possessions you are the guy bailing out the offense with a late shot, which we can assume is 20% less efficient than a typical look created within the flow of a successful possession, then you are suppressing your TS% by something like 20% on a quarter of your shooting possessions. That would be something like a 5% dip in TS% vs if you always passed to teammates to take those bad late clock shots.

Simply having a second star player to eat half of these possessions (to say nothing of helping generate better looks overall) would increase this hypothetical TS% by 2.5%. Idk if the numbers are reasonable, but I think they get the point across.