this post was submitted on 20 May 2026
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[–] itsgroundhogdayagain@lemmy.ml 57 points 3 weeks ago (3 children)

The Nemesis system in the LOTR games is a perfect example

[–] NannerBanner@literature.cafe 8 points 3 weeks ago (2 children)

Isn't that basically the only example? How many other cases do you ever hear people talk about? Obviously there are others, I see others given in this post, but you never really hear about them.

[–] KairuByte@lemmy.dbzer0.com 18 points 3 weeks ago (2 children)

When games had long load times, there was a company that patented putting short and quick to load mini games on screen instead of loading screens you just stared at.

[–] JackFrostNCola@aussie.zone 3 points 3 weeks ago (1 children)

And nobody pateneted the loading screen slideshow with game tips? Im shocked

[–] KairuByte@lemmy.dbzer0.com 2 points 3 weeks ago (1 children)

Unironically it was likely done too many times before someone thought of patenting it.

[–] Sonotsugipaa@lemmy.dbzer0.com 2 points 3 weeks ago

Did that stop Nintendo lately?

[–] Noodle07@lemmy.world 3 points 3 weeks ago

Dragon ball fighting games did the little cloud thing

[–] Trev625@sopuli.xyz 4 points 3 weeks ago* (last edited 2 weeks ago)

I thought there was one on games during loading screens or something as well. And maybe the crazy taxi arrow?

[–] Rubanski@discuss.tchncs.de 3 points 3 weeks ago

How does that work?

[–] HK65@sopuli.xyz 3 points 3 weeks ago

Didn't Warframe do basically a nemesis system with Kuva Liches, Sisters of Parvos and Technocyte Codas?

Recurring boss that you need to find the weakness of via trial and error, can be killed for super nice loot or turned into a minion?

Taunts you and acts as a personal nemesis with a generated personality and looks?