this post was submitted on 20 May 2026
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[–] Mac@mander.xyz 4 points 43 minutes ago

~~company~~ Nintendo

[–] NigelFrobisher@aussie.zone 2 points 37 minutes ago

Shame Ubisoft didn’t do this for climbing a tower to reveal the surrounding area in the map tbh

[–] imetators@lemmy.dbzer0.com 6 points 1 hour ago* (last edited 1 hour ago) (1 children)

Nothing mentioned in the post but I am 99% sure Anon is talking about Nemesis system from Shadow of Mordor/Shadow of War.

[–] RichardDegenne@lemmy.zip 2 points 1 hour ago (2 children)

Is there any other notable example of this?

[–] imetators@lemmy.dbzer0.com 17 points 1 hour ago (1 children)

Didnt knew any besides that one before found this article.

For those who do not want to click:

  • Nemesis mechanic by WB (expire 2036)
  • Mini-games during loading screen by Namco (expired in 2015)
  • Ping system - like pinging on the map so your team mates can see or pay attention to it. EA (expires 2039) FUCK EA
  • Dialogue wheel like in Mass Effect - fuck EA (s 2029)
  • Direction arrow - racing games, Crazy Taxi style - Sega (expired in 2018 but doubt it will be ever used again)
  • Pokemon's fight and catch for later fighting mechanic - fuck Nintendo and Game Freak
  • Active Time Battle - not sure, I dont play JRPGs but this one was introduced in FFIV - Square Enix (expired 2012)
  • Proprietary guitar controller in sync with gameplay (Guitar hero) - Ubisoft (2029)
  • Mouse controlled flight for aircraft games - Gaijin (expires 2033)
  • Surprisingly, other plastic musical instruments for Rock Band - Harmonix that was fighting with Konami for rights (expires 2032)

Nemesis system is probably the most notable because it was a great mechanic that everyone liked. And it is only been used in 2 games and never again.

[–] greyscale@lemmy.grey.ooo 5 points 44 minutes ago

I wonder if we could make a gamejam game that violates all of these.

[–] SitD@lemy.lol 5 points 1 hour ago* (last edited 1 hour ago) (1 children)

yep, minigames on loading screens.

https://www.eff.org/deeplinks/2015/12/loading-screen-game-patent-finally-expires

pointless in the age of direct storage and high SSD speeds.

if you've lived before that: corporate thanks you for patiently waiting while counting their unrealized gains and lost potential on spreadsheets and ppts

[–] los0220@lemmy.world 3 points 45 minutes ago

So minigames when shaders compile?

[–] Fandangalo@lemmy.world 28 points 4 hours ago (3 children)

Generally speaking, most game mechanics are not copyright-able, not patentable. Game mechanics themselves tend to be treated as base components, as in, like a drum beat or a bass line. It’s rare cases where those are distinct, usually in context (see Vanilla Ice & Under Pressure). Because a beat or bass line can be so basic as a component, it’s considered part of the arrangement and not the composition itself. Video game mechanics can likewise be in this configuration.

For instance, summoning heroes (Nintendo loss) is a mechanic / part of the composition of that game, but the larger video game is a particular arrangement. Specific characters (pikachu) can very much be copyrighted individually, but games themselves are typically less liable for patents / copyright, and so on.

Also, for good measure, since it’s a massive benefit to the freedom of expression. Video games would be a depressing medium if people could capitalize on mechanics like patent trolls.

To be clear, some technologies used in association with video games can be patented, but that’s when a patentable technology is combined with a game, which is much less common in the medium.

[–] Jesus_666@lemmy.world 7 points 1 hour ago

Counterpoint: Summoning characters by throwing an item and having the character appear at the position of the item has been patented by Nintendo, as has using a summoned character as a hang glider.

Japanese patent law is pretty terrible.

[–] k0e3@lemmy.ca 9 points 2 hours ago

What about that arrow in Simpsons driving game? Didn't they get in trouble for using what Sega patented in Crazy Taxi?

[–] Dsklnsadog@lemmy.dbzer0.com 44 points 4 hours ago (2 children)
[–] kkj@lemmy.dbzer0.com 9 points 2 hours ago* (last edited 2 hours ago) (1 children)

The original idea behind them had some merit: in exchange for showing everyone else exactly how to do a cool new thing, you got to temporarily be the only one to profit from it. They've devolved into parenting general ideas (see the shopping cart patent) and fucking over anyone who finds a way to make the idea work, though.

[–] MoffKalast@lemmy.world 3 points 32 minutes ago* (last edited 30 minutes ago)

The key is "temporarily" though. Even in the 18th century and prior when technology evolved at the pace of a snail on sedatives that meant 5, maybe 10, at most 15 years.

Then in the 90s the world's international cartel of IP rights got together and decided they should make it 20 years everywhere, just so corporations can monopolize anything they make for the entire the duration of its usefulness. With the speed of progress today I'd be surprised if most aren't obsolete before they become available to the general public. 3D printing is only a thing now because Stratasys was hoarding the FDM patent since the fucking 90s.

Shit needs to go back down to 5 years again.

[–] stoy@lemmy.zip 6 points 3 hours ago (4 children)

I disagree, if I spend time and money to figure out how to solve a problem efficiently, why shouldn't I get to profit from that idea?

The above only applies to hardware patents, software patents however should not extist.

Regardless, if a company are not actively using a patent, as in a product themselves or through licensing, for X years, then the patent should be void.

[–] Telemachus93@slrpnk.net 26 points 3 hours ago (1 children)

Of course it's work finding solutions to problems and you should be able to live off your work. And in capitalism, a patent sometimes is the only option to do so.

However, patents and other forms of "intellectual property" are absolutely illogical and amoral. Nobody ever made a completely new thing. Every innovation builds on so much knowledge accumulated by so many people that came before. It's absolutely nonsensical that an advancement that's 99 % an achievement of humanity and 1 % of a single person should belong to that single person.

[–] stoy@lemmy.zip -1 points 3 hours ago (1 children)

I disagree, patents makes sense for normal citizens, it gives them a legal framework to fight against a company just taking the invention from them without compensation.

As for the 99% vs 1% contribution, remember that it is usually the last 1% of a project that consumes the most time.

[–] Telemachus93@slrpnk.net 13 points 2 hours ago

That's a weak argument because everything used by normal citizens is, in practice, always used by the big corpos against the normal citizens in much greater quantity and with much more force.

Now that I think of it, it's no argument at all because I already admitted, that under capitalism, you might not have another choice to get paid for your work. That still doesn't make it morally good or logically sound.

[–] turkalino@sh.itjust.works 1 points 1 hour ago

I find it interesting that you draw the line at software, as if it doesn’t require time and money to create software solutions.

If it matters, I’m of the opinion that patents shouldn’t exist period. Capitalism loves to brag about encouraging competition and how much it benefits consumers, when in reality patents are super anticompetitive. An idea is one thing, executing the idea well is another. If I “take” your idea and execute it better than you, there shouldn’t be legislation stopping me

[–] SaharaMaleikuhm@feddit.org 5 points 2 hours ago

Software patents don't exist in the real world. It's just those dumb Americans living in their fantasy world who do it. Dumb fucks

[–] NoneOfUrBusiness@fedia.io 7 points 3 hours ago (1 children)

why shouldn't I get to profit from that idea?

Why should you exclusively get to profit from that idea? In any case all innovation stands on the shoulders of giants supported by society at large. The idea of owning an idea in the first place is absurd, but setting that aside if someone will assert exclusive rights to an idea they should first repay society for all its indirect contributions to that idea, from past innovators to the workers whose labor makes it all possible. Or course this is impossible, meaning owning an idea automatically becomes absurd. And this is before we get to how pretty much all parents are based on publicly funded research. Government-granted monopolies should stay in the 19th century.

[–] stoy@lemmy.zip 2 points 3 hours ago (1 children)

Because it is not really the idea specifically that you patent, you patent a method of making an idea work.

[–] NoneOfUrBusiness@fedia.io 6 points 2 hours ago

Potato potato, the point still stands: It's impossible to come up with a new, say, car engine design without centuries' worth of thermodynamics and assorted physics, millennia's worth of metallurgy and the labor of hundreds if not thousands of people providing the food, water, electricity, manufactured goods, etc to make the act of innovation possible, and all those people have a claim to a piece of the pie.