this post was submitted on 12 Jun 2026
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[–] mushroommunk@lemmy.today 49 points 18 hours ago (2 children)

Many game developers would disagree

For many it isn't a waste of time, it's part of the process of exploring ideas to find the best ones. A classic example is Nintendo's Kirby he was placeholder art they decided was perfect from the start. You wouldn't get that just shoving in AI garbage. A more recent example is all the placeholder art in the Slay the Spire 2 early access that everyone is in love with.

So no, no cutting them slack for being lazy and dumb.