this post was submitted on 03 Sep 2023
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Gaming

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From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

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Most of the video games I’ve played were pretty good. The only one I can think of that I didn’t like was MySims Kingdom for the Nintendo DS. Dropped that pretty quickly. It was a long while ago, but I’ll guess it was because there were too many fetch quests and annoying controls.

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[–] viking@infosec.pub 4 points 1 year ago

Any multiplayer game. They sacrifice a deep and interesting storyline for the sake of pointless grinding and slaughtering.

[–] _Lory98_@discuss.tchncs.de 4 points 1 year ago* (last edited 1 year ago) (2 children)

I have a few:

  • Tunic: I thought it had more than one puzzle, with how it was being talked about online, but it ended up repeating the same thing for 6 hours reusing the same gimmick over and over - after a below average first half.

  • Xenoblade Chronicles (DE): the characters were really uninteresting, the story kept spoiling every attempted twist it had with needless foreshadowing and the combat felt really boring. The world was empty and it felt like a dead MMO.

  • 13 Sentinels: I won't spoil anything specific, but the story was just a bunch of the most generic sci-fi cliches.

  • Monster Hunter Rise: I love World/Iceborne and really enjoyed the parts I played of GU and 4U but Rise just felt bad to play.

  • Games that force daily tasks/gacha games: I hate being forced - or even just being hinted at having - to grind daily. It just ends up pushing me away from the game, even if I'm enjoying it. I can't play games like Genshin Impact and Star Rail, but also the daily challenges in sf5/6 bother me every time I see them.

I also don't really get roguelikes, but I'm not sure if I just haven't found one I enjoy or I don't like the genre.

[–] mara@pawb.social 3 points 1 year ago (1 children)

XC2 is a lot better than XCDE, XCDE really suffers from the era it came out of. XC2 was when Monolith really got their stride.

[–] _Lory98_@discuss.tchncs.de 2 points 1 year ago* (last edited 1 year ago) (1 children)

I might consider it in that case, if I ever find it on sale.

Altho I've seen a bunch of people complain about XC2's story, but they usually say that XC's was better - so I'm not sure what to think.

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[–] Destraight@lemm.ee 4 points 1 year ago

The binding of Isaac. You just do the same thing the whole game. You shoot stuff, and gather stupid RNG items. That's it, such a boring game

[–] cafentropy@beehaw.org 4 points 1 year ago (7 children)

Before I say this I do admit I am in the wrong, and that an overwhelming majority of people love this game, and I understand that on an objective level it was both ground breaking and excellent.

I cannot, for the life of me, enjoy breath of the wild due to weapons breaking. I played maybe 5 hours? I got excited when I found a cool sword, and then proceeded to never use it because I was afraid to "waste" it. (and repeat that with new weapons, to save which I have to go find some little seed people to have more inventory slots?)

I understand that they want me to try new things, but for me, for some reason, it just wasn't fun. I want to be excited when I find new loot, not anxious. Maybe it's because I grew up with Diablo-like games, where accumulating loot was the fun part, but I can't seem to enjoy it when the game takes toys away from me.

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[–] Pxtl@lemmy.ca 3 points 1 year ago* (last edited 1 year ago)

Homeworld. I know that's blasphemy. I love RTS games and the game is cool and beautiful but so slow and boring and tedious.

[–] Duchess@yiffit.net 3 points 1 year ago

i'm trying desperately hard to like Haunting Ground for the PS2 (i'm a big horror game fan) but keep being interrupted from puzzles and exploration by each of the 'stalker' enemies. for context, they can't be killed or gotten rid of permanently, you can only run and hide. it's a shame because otherwise it's a very fun and unique game.

[–] harmonea@kbin.social 3 points 1 year ago* (last edited 1 year ago) (2 children)

This is a hard question to answer, because the really unfun ones either get dropped so fast I forget I ever played them unless someone jogs my memory by naming them directly, or I'm willing to just shrug and say "this is probably great to some people, but it's not a genre I like." I guess for this category, I would point to The Witness. I heard so many recommendations for it, but aside from the occasional "oh, neat" when I saw how a puzzle was placed in the world instead of on a board, I couldn't tolerate it for nearly as long as it wanted me to keep doing the thing.

The game I memorably should have enjoyed - that I had the highest hopes for (and the biggest subsequent disappointment for) was Hellblade: Senua's Sacrifice.

At first, I loved the deeply disturbed main character and grim Norse fantasy world being crafted around me, but the combat felt so disjointed from the story (on purpose) that it felt like there was one guy on the dev team who liked combat who everyone was afraid to piss off, so they had to make concessions and put one token immersion-wrecking battle in every so often. And it's mad that Senua has two entire character traits - "psychotic" and "warrior" - and one of them managed to feel immersion breaking.

Then the ending destroyed the bits of the game I DID like and made me feel like a tool for ever having bought into the grim fantasy world to begin with. That shit is everyone's most hated ending trope, and I walked away from the game feeling like I'd wasted my time.

At least it was short.

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[–] ampersandrew@kbin.social 3 points 1 year ago (2 children)

My go-to for this is Resistance: Fall of Man. Invisible walls everywhere, a cover system and a health system that were absolutely at odds with a gun that shoots enemies through walls, and an uninteresting story told in boring slideshows. The only reason I played through it is that my college roommate and I were broke and needed another co-op game after we finished all of the good ones.

[–] Elevator7009@kbin.cafe 3 points 1 year ago (1 children)

Was the game at least good enough to pass the time with your roommate, or would you rather have been doing something else?

Off-topic, but kbin isn’t letting me send you a direct message so I have to post it here. I think it’s because we’re on two different kbin instances. I like your username!

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[–] Blake@feddit.uk 3 points 1 year ago

I totally forgot this game existed until you mentioned it. I think this was the first game I actually played with the intent of writing a review for it and maaaan it sucked so fucking hard.

[–] CrazyEddie041@kbin.social 3 points 1 year ago (3 children)

Honestly, Armored Core VI. Endgame spoilers below (idk if there's a way to do spoiler tags?).

The final boss is absolutely godawful. Just utter garbage. It took me hours, and I hated it from my first attempt. It's categorically different from anything else in the game, and there's never a point where it's fun. Probably 20% of my total playtime was on this one boss. I was absolutely loving the game up until then, but that one boss is so unbelievably poorly designed that it ruined the entire game for me. It's genuinely impressively horrible.

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[–] rainynight65@feddit.de 3 points 1 year ago

Maybe not the most unfun game I have ever played (I've played games since the late 90s), but certainly the most unfun I have played in recent years: Elex.

I liked Piranha Bytes' old Gothic series a lot despite its weaknesses and idiosyncrasies. The Risen games weren't that great, but the reviews for Elex were pretty promising. So I gave it a shot, and tried for about 16 hours to find the fun in it. I stopped playing when I realised:

  • I couldn't hold my own in almost any battle because I didn't have good enough gear
  • In order to get better gear, I had to join one of the game's factions
  • In order to join one of the factions, I had to perform a number of tasks for them
  • The factions were all just dickheads, and I didn't want to do anything for them, much less their dirty work

So yeah, no fun to be had with this one.

[–] RunningSpaces@lemm.ee 3 points 1 year ago (1 children)

Story of Seasons AWL, it was nostalgic but the fact I couldn't go to Mineral Town/ The City was a bit disappointing and broke the nostalgia.

[–] VioletTeacup@feddit.uk 3 points 1 year ago

I didn't play the remake because of the name changes. I still have my Gamecube copy and the PS2 special edition, so will probably go back to those next time nostalgia bites.

[–] InvertedParallax@lemm.ee 2 points 1 year ago (1 children)

Beyond the beyond.

It was just... bad. The particle effects didn't make things look good they just made it hard to see anything, the plot was stupid, everything was stupid really.

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