this post was submitted on 11 Sep 2023
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Star Trek

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[–] WarmSoda@lemm.ee 7 points 1 year ago

Oh I thought this was a Stellaris dlc, not it's own game. Sweet! The timeline goals using canon and non-canon branches seems interesting. Sad to see you have to make sure your planets are employed though, that's the one thing I don't like about Stellaris. But oh well.

Looks cool. Thanks for posting!

[–] zepheriths@lemmy.world 5 points 1 year ago (1 children)

I don't know. Paradox has already messed just last year with it's Victoria 3 release. I can't tell if the studio or the publisher is doing most of the work, but the studio has a grand total of three games in 10 years. I am highly skeptical of this game.

[–] blunderworld@lemmy.ca 5 points 1 year ago (1 children)

I dont disagree, I couldn't get into Victoria either. That said, crusader kings 3 is becoming a truly incredible game - to my embarrassment, I have 2500 hours to support that opinion. And from what I hear, Stellaris is fantastic as well. I bet they have some of the Stellaris team on board for this trek project, since they seem quite similar from what's been shown so far.

[–] zepheriths@lemmy.world 2 points 1 year ago

Fair enough. However crusader kings 3 came out 3 years ago. Since then paradox has downsized. And frankly I don't think city skylines 2 is looking so good right now.

[–] robbotlove@lemmy.world 5 points 1 year ago (2 children)

does Romulus explode after a certain amount of turns?

[–] buran@lemmy.world 4 points 1 year ago (1 children)

Its sun does, yes. The article specifically calls that out as a scripted event.

[–] robbotlove@lemmy.world 2 points 1 year ago

that's pretty sweet. I only skimmed the article a bit

[–] Rednax@lemmy.world 2 points 1 year ago (1 children)

Based on screenshots and the publisher, it is safe to say that they are using the Stellaris engine for this. Which does not really have traditional turns. Think RTS with lots of pauzing. The engine is also capable of exploding planets already.

[–] robbotlove@lemmy.world 1 points 1 year ago

it's been ages since I've played an rts/strategy sim but having a star trek theme could get me to pull the trigger. long live the romulan star empire.

[–] TeaHands@lemmy.world 4 points 1 year ago (1 children)

Someone gifted me Stellaris a couple of years back and honestly, I've played it off an on but always seem to bounce off it despite usually loving 4X games.

I'm not sure Star Trek branding is going to be enough to pull me in if the core gameplay is as slow as Stellaris, but I guess it's all going to come down to price. If anyone needs me in the meantime I'll be starting a new Stellaris campaign and trying to be more enthusiastic about it this time round!

[–] zepheriths@lemmy.world 6 points 1 year ago (1 children)

If you really want there is already a mod for star trek on stellaris. It's called new horizons

[–] TeaHands@lemmy.world 3 points 1 year ago (1 children)

I heard people talking about it but never been motivated to give it a look. Maybe now's the time :)

[–] zepheriths@lemmy.world 3 points 1 year ago (1 children)

I will just say this, the mod stretches stellaris to it's limits, if you want to play the full mod. Expect a half an hour load time. ( the mod loads 3k star systems and 275+ empires.)

[–] buran@lemmy.world 2 points 1 year ago (1 children)

Sounds like the local equivalent of Equestria at War for Hearts of Iron (three major continents, many countries on each, timeline expanded into the 1960s).

[–] zepheriths@lemmy.world 2 points 1 year ago

It's more similar to millennium dawn

[–] circuitfarmer@lemmy.sdf.org 2 points 1 year ago

I am excite.