this post was submitted on 15 Oct 2024
387 points (90.9% liked)

Games

32165 readers
1346 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
(page 2) 50 comments
sorted by: hot top controversial new old
[–] LeroyJenkins@lemmy.world 35 points 1 day ago (11 children)

3d terrain tile streaming takes a crazy amount of data. it essentially downloads hundreds of png files at a time and overlays them over 3d terrain data. Everytime you move an inch or pan the camera, it pulls down new data.

load more comments (11 replies)
[–] scrubbles@poptalk.scrubbles.tech 226 points 1 day ago (33 children)

Okay so after reading the article, that 150MB/s statement is doing a LOT of heavy lifting.

So first off, that was the fastest they recorded. So they just took that times an hour and said "Whoa if it stayed that sustained for the whole hour it'd be 81GB!!". Bam, clickbait title achieved. Ad revenue pleeeease

Now, for actual data, it looks like in rural areas it's about 10mbps and in cities about 100. I'll just throw it out there, why wpukdnt you want it to stream back as fast as possible?

This is like the same stupid RAM argument. I WANT you to use as much as you can! What is the point of paying for the pipe if you don't use everything you can?! There is no reason they shouldn't push it through faster. It's not more data, it's not a constant stream of 150MB/s like the garbage title claims, it peaks at 150MB/s. So good. I'm paying for gigabit, use the full pipe. When I'm playing a game that is my number one priority, give it to me as fast as you can.

[–] SaltySalamander@fedia.io 26 points 1 day ago (1 children)

150Mb/s, way different than 150MB/s...

[–] lud@lemm.ee 6 points 1 day ago (2 children)

This is why I prefer MB/s and Mbit/s it's less ambiguous.

load more comments (2 replies)
[–] ShepherdPie@midwest.social 53 points 1 day ago (6 children)

It's not just the bandwidth that's the issue it's the amount of data as many people have datacaps.

The article says:

official Microsoft bandwidth recommendation for that game was 50 Mb/s.

which comes out to 23GB/hr. That can add up quick. 10 hours in a month equates to 20% of my cap with Comcast.

This also neglects people who live in rural areas that might not even have 50Mbps available and can't play because MS streams half the game to you rather than include it in the install files.

Also *Mb/s not MB/s

[–] echodot@feddit.uk 38 points 1 day ago (10 children)

Just to be clear. Comcast which is a major ISP for the United States has data caps?

I will never understand why the United States insists on living about 30 years behind the rest of the planet.

[–] Squizzy@lemmy.world 5 points 23 hours ago (2 children)

Insane isnt it, my cousin got a roaming charge driving across his own country.

load more comments (2 replies)
load more comments (9 replies)
[–] exu@feditown.com 55 points 1 day ago (6 children)

Many countries don't have data caps on broadband.

load more comments (6 replies)
[–] helenslunch@feddit.nl 2 points 20 hours ago
official Microsoft bandwidth recommendation for that game was 50 Mb/s.

which comes out to 23GB/hr.

I mean, assuming you're using the maximum recommended bandwidth 100% of the time...? Doesn't seem very realistic.

load more comments (3 replies)
[–] TheGalacticVoid@lemm.ee 6 points 1 day ago

You are mixing up the different values.

"Meanwhile, scattered reports of **MS Flight Sim 2020'**s bandwidth consumption point toward a more conservative ~100 Mb/s in densely populated photogrammetry areas, such as major cities. Usage in lighter areas could dip as low as 10 Mb/s, though the official Microsoft bandwidth recommendation for that game was 50 Mb/s."

Flight Sim 2020 had a higher install size and lower bandwidth. Flight Sim 2024 has a lower install size and higher bandwidth requirement. Even if the sustained load isn't using the maximum bandwidth, it still means that 2024 will use a significant amount of bandwidth such that it may affect customers with data caps.

load more comments (30 replies)
[–] bigredcar@lemmy.world 20 points 1 day ago (12 children)

A lot of isps are rolling out gigabit and even faster internet. Finally having a killer app for it will increase demand for it and shame slower isps to upgrade their old coaxial and copper cables with fiber.

[–] Duamerthrax@lemmy.world 44 points 1 day ago

ISPs are unshamable and a flight sim is a niche application.

[–] Maggoty@lemmy.world 5 points 20 hours ago* (last edited 20 hours ago) (1 children)

They'll still cap you at 250 Gb a month.

[–] thermal_shock@lemmy.world 5 points 20 hours ago

idk, I upload almost 1TB per day. never gotten notices or anything. fios.

[–] yamanii@lemmy.world 11 points 1 day ago

Who cares about shame when you have no competition? In your dreams.

load more comments (9 replies)
load more comments
view more: ‹ prev next ›