this post was submitted on 10 Nov 2024
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Having come across videos of that new Dragon Age game and its (by the look of it) cool looking combat I've gotten the urge for something similar. Action RPG of some kind, being able to rock on as a wizard and blast spells all day. Some tactical element to spell slinging and comboing would be nice.

Love me some recommendations!

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[–] Father_Redbeard@lemmy.ml 4 points 4 days ago (2 children)

Two Worlds II

Story is generic and it's a little bit jank, but has one of the best magic systems in any game I've played.

[–] SomeGuy69@lemmy.world 2 points 3 days ago (1 children)

I sometimes think back on this game, I loved playing the large two handed spears. Spinning around.

[–] Father_Redbeard@lemmy.ml 2 points 3 days ago

I wonder how well it plays on Stem Deck because talking about it makes me want to play again.

[–] Ketram@lemmy.blahaj.zone 2 points 4 days ago (1 children)

A lot of this games charm comes from the jank. But the magic system is absolute fun.

[–] Father_Redbeard@lemmy.ml 1 points 4 days ago

I agree. Worth a play through for sure.

[–] absquatulate@lemmy.world 4 points 4 days ago* (last edited 4 days ago)

Wayfinder. Recently discovered it and i've been having quite a bit of fun with it. It's a former live service converted to singleplayer/coop, so the story kind of blows. But it's a good ARPG - a Torchlight meets Warframe sort of thing.

[–] TriflingToad@sh.itjust.works 3 points 4 days ago

wizard and blast spells all day.

Runescape flashbacks

[–] stringere@sh.itjust.works 1 points 3 days ago

Lots of good suggestions already, adding Magicmaker as a fun build-your-own-spells game: https://store.steampowered.com/app/319250/Magicmaker/

[–] Mushroomm@sh.itjust.works 3 points 4 days ago

For just a solid combat system, hogwarts. Was really surprised. They had some solid people design and build it. Really stood out against the rest of the game which wasn't bad by any stretch just repetitive. There are some serious combat challenges too. Just make sure you play on hard. It really needed one difficulty higher tbh.

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