this post was submitted on 16 Nov 2024
23 points (100.0% liked)

Games

16742 readers
1032 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
top 6 comments
sorted by: hot top controversial new old
[–] Voroxpete@sh.itjust.works 5 points 8 hours ago* (last edited 8 hours ago)

Wow, it's almost like they fired all their developers, cancelled every good game they were working on, and underfunded the crap out of the rest so they were destined for failure.

Remember when Aspyr released a hotly anticipated remake of Battlefront and it failed because Embracer gave them no time to fix the bugs and no money to run servers? Yeah, like that.

Do you know who used to be part of Embracer? Sabre. Who just released Space Marine 2, a game that sold absolute gangbusters (because it's fucking awesome).

Embracer are the cause of all of Embracer's ills. They hoovered up excellent mid-shelf studios, fucked them over, and then cried foul when consumers rejected the second rate slop that came out.

[–] halcyoncmdr@lemmy.world 14 points 12 hours ago

I mean that's what happens when you cancel everything and close studios.

Can't release anything if you aren't making it.

[–] scrubbles@poptalk.scrubbles.tech 14 points 13 hours ago

Shocking. Satisfactory, which you let develop at their own pace, listened to fans for years, and were upfront and honest with expectations did extremely well. Vs the other online crap they forced.

[–] MrFappy@lemmy.world 4 points 13 hours ago (1 children)

Could this be linked to so many studios trying games as a service bullshit, them all failing, and the devs having no other new ideas?

[–] ASDraptor@lemmy.autism.place 3 points 13 hours ago

I wouldn't blame the devs (not just them at least). In so many cases, it's corporate who decides what kind of game the devs are doing. They want money, so they go with the latest shit that makes money, squeezing it until they kill the formula before moving on.

[–] 1984@lemmy.today 1 points 11 hours ago* (last edited 11 hours ago)

It's more like they don't make fun games.

It's a failure of leadership, as usual.