this post was submitted on 20 Feb 2025
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[–] Zozano@aussie.zone 6 points 1 hour ago* (last edited 1 hour ago)

don't go the the casino pirate $600 worth of games

Infinite money glitch

[–] 11111one11111@lemmy.world 4 points 5 hours ago (1 children)

I have been known to share similar budgeting justifications but instead of Pirating and video games I used the amount I would normally spend on a night out drinking. Figure $120 for a half ball. $100 for drinks and tips. Food $20-40. If I had no problem pissing all that money out my dick hole the next morning as being all I had to show for it, then I have no problem throwing that kind of money at something I'll have or use for months or years.

[–] Obi@sopuli.xyz 1 points 59 minutes ago (1 children)

Man I used to go out all night on maybe 1/10th that budget haha, say 10/30€ on class As, 10€ on pregame drinks, 10€ on club entrance (then on water all night). But I have a friend that spent similarly on night outs and also uses it the same way you do as justification.

[–] 11111one11111@lemmy.world 1 points 3 minutes ago

And when I started drinking bars still had $0.25 draft nights and $0.10 wings. Yeah, that's not a typo ten fucking cent wings. Used to get all sorts of fucked up for like $10. I'm not even crazy old, I'm 37. I was definitely 17-19 years old when a local bar ran twenty five cent draft night but the wings, I was 21-23 when that was running.

[–] Xuderis@lemmy.world 90 points 1 day ago (2 children)

I’d rather gaming developers have that money than casinos.

[–] Endymion_Mallorn@kbin.melroy.org 50 points 1 day ago (1 children)

If only it was the programmers and the development team that received 100% of every purchase.

[–] stebo02@lemmy.dbzer0.com 9 points 23 hours ago (1 children)

100% is a bit absurd but a large portion of the income yes

[–] Endymion_Mallorn@kbin.melroy.org 12 points 23 hours ago

I'm willing to be ridiculous, because the pittance most workaday programmers and designers get from their hits is also ridiculous.

[–] ma1w4re@lemm.ee 25 points 1 day ago (1 children)

I'd rather indie devs have that money than greedy corporations and casinos.

[–] dragonfucker@lemmy.nz 15 points 1 day ago

They won't admit it, but most AAA game companies are casinos

[–] LodeMike@lemmy.today 18 points 1 day ago (3 children)

And how many hours will you play those games?

[–] Trollception@sh.itjust.works 1 points 1 hour ago

Depends on how long you play until you run into a game breaking bug and realize you're now SOL.

[–] Tar_alcaran@sh.itjust.works 32 points 1 day ago (3 children)

Exactly. Videogames are some of the best value for entertainment you can find. There are a couple of games in my steam library that have cost me a few cents per hour of fun.

[–] Zana@startrek.website 2 points 1 hour ago

Paradox games, even with all the DLC, I get thousands of hours out of them. I definitely get my money's worth that I don't mind spending $20 on them every few months.

[–] AnUnusualRelic@lemmy.world 1 points 3 hours ago

Especially if you compare them to a casino.

[–] Klear@lemmy.world 1 points 5 hours ago* (last edited 5 hours ago)

I bought Sharknado VR for half a dollar. Took less than half an hour to beat that mess. Worth it.

[–] NaibofTabr@infosec.pub 13 points 1 day ago (1 children)

Most of them? 0.

Heck, most of them will sit there in the library list forgotten, to be absentmindedly scrolled past in five years' time with the thought "I really should install that game and give it a try... someday..."

[–] ddplf@szmer.info 5 points 1 day ago

Mmm, yes, the blessed consumptionism