this post was submitted on 04 May 2025
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Given the big swathe of posts about bad behavior from big companies, I figure we could counterbalance that with some positivity about stuff the smaller guys made that often costs us less too.

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[–] CaptPretentious@lemmy.world 2 points 2 days ago (1 children)

Dota.

Ok, I know what you're saying, "But Valve makes Dota2" which, yes, this is true. But the OG game came about from gamers just loving games and making a custom game. I think it's peak "indie" in it's origin. Which went off to spawn several clones (League of Legends, Heroes Of Newerth, Heroes Of The Storm, Smite, Pokemon Unite, Paladins, etc.). Dota2 by far has the most hours played of any game.

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[–] Onyxonblack@lemm.ee 7 points 3 days ago (1 children)

Shadow Empire. Best 4X wargame ever. 400 page rulebook included. Realistic logistics and planet generation 6000 years in the future!

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[–] oaklandnative@lemmy.world 11 points 3 days ago* (last edited 3 days ago)

Inside

Brothers: A Tale of Two Sons

Eternal Strands

Disco Elysium

All very different and unique. All fantastic!

[–] Azrael@lemmy.ca 2 points 2 days ago

I loved a tiny one called The Last Day of June.

It was on PlayStation Plus and it really had a great story.

[–] whostosay@lemmy.world 9 points 3 days ago (1 children)

I can't say it's my favorite, but after checking out all of these games, I'm just gonna post one I think all you guys would love.

NOITA

[–] nailbar@sopuli.xyz 3 points 2 days ago (1 children)

I love it and hate it at the same time. Every time after I get far down, I don't want to play again for a long time.

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[–] slazer2au@lemmy.world 7 points 3 days ago

I am having a lot of fun with Timberborn and Big Ambitions.

Timberborn is a colony builder where you are in control of beavers. You have to survive between times of good water, bad water, and no water.

Big Ambitious is a business sum in new York make by the same person who made Startup Company.

[–] Prox@lemmy.world 11 points 3 days ago (1 children)

N++

Undoubtedly the best, most complete 2D platformer I've ever played. Super tight controls and incredible level design, coupled with an episode-long timer mechanic that you can influence makes this one absolutely unmatched. Sure, games like Celeste are flashier, but nothing is a better game than N++. I think I put something like 120 hours into this to get the platinum on PS4. I would happily start over and play the whole thing from scratch again.

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[–] sprite0@sh.itjust.works 9 points 3 days ago

I'll put Cataclysm: Dark Days Ahead up there with FTL and Dwarf Fortress.

[–] Bbbbbbbbbbb@lemmy.world 11 points 3 days ago

Slay the Spire

[–] bizarroland@lemmy.world 10 points 3 days ago (2 children)

Cave Story, the original 2004 version.

I played it a long time ago and I still think about that game from time to time.

[–] Flagstaff@programming.dev 6 points 3 days ago (2 children)

Cave Story is undoubtedly the greatest Metroidvania made to date of which I know.

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[–] RightHandOfIkaros@lemmy.world 2 points 2 days ago* (last edited 2 days ago)
  • Vintage Story
  • Project Zomboid
  • Stonks 9800
  • Zero Hour
  • The COMA
  • Phantom Brigade
  • SCP 5K (still in Early Access, long way to go, rip lol)
[–] Donebrach@lemmy.world 3 points 2 days ago

Currently it’s Bellwright, among many other titles. what particularly tickles me about it is the shitty ai voices they used for the npcs. I am not pro ai by any means, but nothing makes me happier than hearing “all in a good days of work.” delivered constantly, in the most off-kilter reading imaginable.

[–] Flagstaff@programming.dev 8 points 3 days ago

Slice & Dice is the best dice-building roguelite ever and has a free demo that is only content-limited and allows you to already play an infinite amount of runs. I literally played the demo as much as a paid game for a month until I bit down—so hard that, once, when I had my phone in hand and intended to take a shower, I ended up crouching on the bathroom floor furthering a run for an hour before finally pausing to return to the real world.

Clone Drone in the Danger Zone offers awesome online co-op. Noita's world is just endless (people are still discovering new spell permutations years later). I will never turn down someone's offer or request to watch a run of FTL: Faster Than Light.

The AAA world is not impressive to me at all, and if anything gets deprioritized in my book; graphics or a third-person view do not a fantastic game make.

[–] Semjaza@lemmynsfw.com 4 points 3 days ago (1 children)

Minimetro and Cultist Simulator are my go to "comfy" games, but cultist simulator really does get you feeling like you're chasing a mad eldritch horror when playing at times. It's deliberately obtuse and odd, and then a revelation of the truth takes you over and you push on beyond your wildest expectations.

Slay the Spire and Hollowknight have both been mentioned enough in other posts in case anyone reading this is somehow unaware of either of them.

Faster than Light and Into the Breach are both excellent games. FtL is rng mitigation and crisis control par excellence. ItB is basically chess, and you play out the turns as best you can. It's rewarding, but once you get good you need to ramp up the difficulty somewhat to keep it fun.

[–] jjjalljs@ttrpg.network 2 points 2 days ago (1 children)

I want to like Into the Breach but it's too stressful. Like, when I fuck up in FTL and the crew dies it sucks, but when I fuck up in Into the Breach and all those civilians die? Oof. They were counting on me!

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[–] Nalivai@lemmy.world 7 points 3 days ago

Judging by the playtime, Rimworld. It is such an important part of my life at this point, it's not even funny. I've played thousands of hours, and don't regret it

[–] nawa@lemmy.world 6 points 3 days ago* (last edited 3 days ago) (2 children)

Sayonara Wild Hearts is a magical experience that can't be described honestly. On difficult stages, it engages all your senses and you're just 100% inside, enthralled by the visuals, music and rhythm. This is probably the most focused and most precise game ever, everything it has, works. It's not just my favorite indie game, it's one of my favorite games ever.

Also, Night in the Woods and Keep Driving. Both resonated with me emotionally in a lot of ways, touching the things I care about. Keep Driving also has a really fun gameplay loop and an incredible music selection (which works as a boost for that emotional factor).

Honorable mentions: What Remains of Edith Finch (it made me uncomfortable and scared at some moments) and Firewatch (nice way to tell a story, and the characters feel real).

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Cult of the Lamb.

[–] Broadfern@lemmy.world 7 points 3 days ago

Slime Rancher, though most of my library is indie so I could list like ten others.

I won’t list out the “big” famous ones since those get covered anyway (Stardew, Undertale etc.)

There are plenty I love that have a little less polish but charm their way through, like Calico and Yonder. I also just played through Tunic and quite enjoyed it.

A solid indie publisher is Reddeer games - about half my switch titles are by them. Finji is another.

[–] MajesticElevator@lemmy.zip 3 points 2 days ago

The Cat Lady and the other games from Harvester Games 👀

[–] async_amuro@lemm.ee 7 points 3 days ago
[–] FRYD@sh.itjust.works 5 points 3 days ago* (last edited 3 days ago)

The Binding of Isaac is already a famous title that has influenced so much of the roguelike/twin-stick-shooter genre. This game has permanently altered my taste in video games.

The game I’ve enjoyed as much as TBoI is Tiny Rogues. It’s much smaller, but still fantastic with rich build variety while never losing the need for skill and good reactions.

Stolen Realm is a turn-based tactical RPG that takes place in procedurally generated dungeons that play like little roguelike runs with overarching character progression. It’s multiplayer, but you can also just control up to six characters on your own too. It does eventually feel pretty repetitive and there are points that seem impossible to win, but it’s a unique game where you continually build that roguelike power fantasy and just progressively become more powerful to the point of it feeling game breaking.

Going Under is an adorable roguelite where you fight through various levels themed around a blend of corporate stereotypes and fantasy creatures like a crypto company run by skeletons or a delivery company run by goblins. The combat is a vaguely souls-like with an emphasis on weight and timing, but your weapons are office items found in each room that break down very quickly.

Webbed is a cute puzzle/platformer where you play as a little spider on a quest to save your spider boyfriend. The main gimmick is that you can shoot webs to create platforms, pull things, attach things to each other and more. It’s a short and sweet game that’s still decently challenging. It’s the only non-roguelike indie I recommend and it’s that good that I love it despite it being in a genre I rarely play and almost never finish.

[–] mesamunefire@piefed.social 7 points 3 days ago (1 children)

It's probably between stardew valley, rivals of aether, or cheaper world.

There's also a number that are almost perfect like wargroove, peglin, and kingdom rush.

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[–] orenj@lemmy.sdf.org 5 points 3 days ago

Pyre is my all time favorite, it's the only game i've ever platinumed and still kept playing to see a few more permutations. But by terms of sheer hours put in? Rimworld.

[–] LunarLoony@lemmy.sdf.org 4 points 3 days ago

Dungeons of Dredmor! Just a really solid, straightforward roguelike with a ton of stuff and a cheeky sense of humour.

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