this post was submitted on 08 May 2025
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With the implementation of Patch v0.5.5 this week, we must make yet another compromise. From this patch onward, gliding will be performed using a glider rather than with Pals. Pals in the player’s team will still provide passive buffs to gliding, but players will now need to have a glider in their inventory in order to glide.

How lame. Japan needs to fix its patent laws, it's ridiculous Nintendo owns the simple concept of using an animal to fly.

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[–] Lucidlethargy@sh.itjust.works 35 points 1 day ago

Fuck Nintendo.

[–] Darkcoffee@sh.itjust.works 140 points 1 day ago (1 children)

Nintendo is just a garbage lawsuit company that sometimes makes hardware with stupid subscriptions attached.

[–] A_Random_Idiot@lemmy.world 22 points 1 day ago (1 children)

and none of it matters, cause they have literal legions of fans that will ride their ride, no matter how much it costs, no matter how poorly made it is, no matter how much nintendo spits in their face.

So Nintendo sees no significant economic repercussions from their behavior, and thus has incentive to change.

[–] Darkcoffee@sh.itjust.works 16 points 1 day ago (12 children)

I was one of those but they were losing me more and more every year... But 3 years ago it became way too much, and I got off the bandwagon. Screw that lol.

I hope they don't make as many sales as they expect... But you may be right, too many people who will buy their crap however expensive and how much they're being mistreated by the company.

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[–] Console_Modder@sh.itjust.works 258 points 1 day ago* (last edited 1 day ago) (15 children)

This lawsuit is so stupid. In my opinion, patenting, copyrighting, or trademarking concepts or mechanics in video games shouldn't be allowed at all. The nemesis system in the Shadow of Mordor games was so cool, but we're never going to see anything like it again. Warner went through the trouble to copyright (or something idk I'm not a lawyer) that system, and then let the series die out.

I'm waiting to see the headlines that any other games with a shooty thing that goes bang is illegal, and the concept of shooting a gun in a video game is going to be owned by either Rockstar/Take Two or the collective mob of Call of Duty developers. If the world is gonna get that stupid, I got my fingers crossed that Bubsy 3D owns the rights to jumping

Edit: Thought about it for 10 more seconds and I have questions. Is it specifically gliding using a creature that Nintendo has a problem with, or is it creature-assisted traversal in general? Can they sue Skyrim since you can ride horses? Palworld made the change so that you need to build a glider to glide around. BOTW and TOTK used gliders. Is Nintendo gonna sue them for that now too? I fucking hate all of this so God damned much

[–] ampersandrew@lemmy.world 96 points 1 day ago (4 children)

I'm unconvinced that the Nemesis system would have worked well in too many other settings, but one game patent that had a tangible effect on the industry was Bandai-Namco's patent on loading screen mini games. Remember how you could make the Soul Calibur II characters yell stuff while the match loaded? Funny that we didn't see it again until Street Fighter 6, isn't it? Conveniently after a patent would have expired. We went through an entire era of games with load times that could have benefited from mini games, and by the time the patent expired, we had largely come up with ways to get rid of load screens altogether.

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[–] SkyezOpen@lemmy.world 76 points 1 day ago (8 children)

The tried to patent fucking MOUNTS. Someone get square and blizzard on the sue-train and ream Nintendo a new one.

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[–] HexesofVexes@lemmy.world 4 points 20 hours ago

Adds to the ever growing list of copy-blight examples

[–] SaharaMaleikuhm@feddit.org 36 points 1 day ago (1 children)

I don't care about Palworld, but I do hate Nintendo. Enemy of my enemy and all that.

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[–] sirico@feddit.uk 38 points 1 day ago (4 children)

Nintendo are rightly losing their free pass with gamers.

[–] drmoose@lemmy.world 9 points 1 day ago (2 children)

Where is that? Cause Switch 2 pre orders are sold out.

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[–] tiredofsametab@fedia.io 12 points 1 day ago (1 children)

I've seen no evidence of this. People are clamoring for the switch 2 and talking about all they want to buy. Fuck Nintendo, but people keep giving them money so they're going to keep doing anti-consumer shit with no sign of any government stopping them. The government isn't going to attack one of the most beloved companies in Japan whose mascot they used at their olympics. A lot of Japanese are event against things like free, labour-of-love randomizers made for old games. People need to stop buying their shit globally if they want anything to happen.

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[–] thatKamGuy@sh.itjust.works 20 points 1 day ago

That is very true, but the Venn Diagram overlap between Gamers^TM^ and ‘Nintendo gamers’ is a rapidly shrinking area.

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[–] phx@lemmy.ca 21 points 1 day ago

I wonder how hard it would be for an "unofficial" patch to "somehow" be released that restores the previous functionality

[–] peoplebeproblems@midwest.social 81 points 1 day ago (1 children)

Wait i can't fly on Pals now?

Does that mean that Ark can't fly on dinosaurs?

[–] vodka@lemm.ee 50 points 1 day ago (3 children)

Pretty sure you can still mount and fly on flying pals.

There are some pals that can be used as gliders though, that is what is being patched out.

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[–] JDPoZ@lemmy.world 63 points 1 day ago (17 children)

I'm a little torn on this.

On the one hand, let's be real - clearly PalWorld takes more than a little "inspiration" on a bunch of different Pokemon IP. The illustrations, modeling, and just visual style overall matches in many ways almost perfectly for many of the creatures. They are like off-brand versions of Pokemon with the exact same eyes, mouth types, etc. in many cases as if they were illustrated by Ken Sugimori himself.

Additionally, the game involves using handheld ball devices thrown at wild world-roaming creatures you capture after cutting down their health by some amount to increase the catch percentage and different "grade" balls have increased chance for capture.

There is also a nefarious organization competing with you for capturing these wild creatures like Team Rocket.

But on the OTHER hand, the leveling up, breeding, base-building, the various ability tech-trees, item crafting, and just overall engine complexity is VASTLY superior to what appears to now be an almost EMBARRASSINGLY behind set of game design mechanics in the actual Pokemon games... it's sort of a Saints Row vs GTA IV situation here where they were an obvious copy off, but improved in enough ways that ended up being a fun game in itself.

Copying off exact art asset styles is one thing you shouldn't do... but taking Nintendo's gameplay ideas and expanding upon them vastly and being told to remove said mechanics as if they stole code is asinine and sets a bad precedent.

Every time there's been a popular game, there are a thousand copies off them that twist and evolve those mechanics until something else comes along.

Nintendo came along with platformers after Pitfall on Atari. Sonic copied 2D platforming basics from Mario like running to the right and jumping on enemies but changed so much. Final Fantasy copied off Dragon Quest, which itself was a digital idea based off of Dungeons & Dragons. Doom to games like GoldenEye to Halo to Call of Duty to PUBG to Fortnite to APEX Legends...

This feels like taking advantage of grey area in the realm of visual IP similarity to shut down someone making their gameplay design mechanics look antiquated by comparison.

Really embarrassing for Nintendo to be doing this, when clearly what Nintendo should be doing is doing like what Fortnite did when APEX came along and added location / enemy / weapon call outs and just STEALING the mechanics they weren't clever enough to think of on their own and implement better versions in their own games... but clearly they'd just rather have a monopoly and continue lackluster work.

[–] gradual@lemmings.world 6 points 22 hours ago

I thought copyright and patent laws were supposed to incentivize innovation, not stifle it.

Just kidding! They always existed to make rich people richer at the expense of useful idiots.

[–] flicker@lemmy.dbzer0.com 64 points 1 day ago (13 children)

There are over 1,000 pokemon. I think it's a Tolkien situation- where famously, you can't write fantasy without using ingredients that Tolkien created, because if you do, obviously it's from Tolkien, and if you didn't, the reader is asking why not? That kinda deal.

If you set out to create a game involving collecting, or even looking at and cataloguing, a bunch of different fantasy creatures, you're going to have some that are at least a little similar to pokemon. The electibuzz/grizzbolt example you gave is a fantastic one. You're claiming it's stolen, but that there is a cat creature with a single lightning bolt in it's belly. Versus a... monkeything? Covered in them. My point here being, even if they didn't steal (which, I'm sure they did, there are other, better examples) at a certain point you have to accept that with 1,000 pokemon, there's going to be overlap, so you either need to just be up front about the stealing, or you need to spend 5x the amount of development time making sure none of your creatures have overlap.

Personally, Pokemon has been around for more than 25 years. Even if they released a million games a year, they shouldn't get to gatekeep 'all creature-collection simulators that you use balls for and that you can ride like a dragon.' Fuck that. They got infinite money back on their initial investment, and they shouldn't be allowed to just own the ideas. This is the kind of bullshit that makes me (a lifelong pokemon fan) want to never, ever, ever give them money again.

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[–] Realitaetsverlust@lemmy.zip 29 points 1 day ago (1 children)

clearly PalWorld takes more than a little “inspiration” on a bunch of different Pokemon IP

There's 1025 Pokemon at this point in time - how the hell are you supposed to create a unique pokemon at this point in time? Even pokemon can't create unique pokemon anymore.

[–] JDPoZ@lemmy.world 24 points 1 day ago* (last edited 1 day ago) (3 children)

The same way Digimon, Monster Hunter monsters, and every other unique IP looks nothing like Pokemon. Make completely original designs that don’t look like fan art or knock offs of another artist’s specific trademark style.

[–] rdri@lemmy.world 8 points 1 day ago

I just assume that as long as everyone is fine with derivations produced by AI (text, pics, music), all derivations that don't look exactly like original Pokemon are fine (also real people put some effort into those). Palworld compared to Pokemon is a much better product than, say, Fifa XX compared to Fifa XX-1. Also Pokemon series is notorious for useless editions of the same games masked as separate products - that level of rehashing feels much more illegal to me.

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[–] JackbyDev@programming.dev 42 points 1 day ago

Look, if the problem is the similar designs then sue for that!

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[–] NONE_dc@lemmy.world 117 points 1 day ago (2 children)

I mean... Patents in general are bullshit just for things like this.

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[–] SoftestSapphic@lemmy.world 72 points 1 day ago (2 children)

Nintendo ownes the IP of hangliders now.

Nintendo will never see another cent from me for this petty bullshit. My kids will play with other toys.

[–] gradual@lemmings.world 3 points 22 hours ago

This is why we should've been pirating from the beginning.

All the money we give these scumfucks is being used against us.

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[–] NocturnalMorning@lemmy.world 84 points 1 day ago (1 children)

Since when is flying on a monster patentable. What a bunch of bullshit. Nintendo has really used up the last of any good will the company had. I will not be giving them a dime from here on out.

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[–] ICastFist@programming.dev 59 points 1 day ago (1 children)

Fuck you, Nintendo. Release a fucking decent Pokemon game instead of lawyering the competition that's offering a more desirable product

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