this post was submitted on 19 Jun 2025
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[–] some_guy@lemmy.sdf.org 64 points 6 days ago (3 children)

That's the entire tech industry. I got in at the tail end of it being full of nerds who were interested in computers. Then jocks and the like found out it pays really well and now it isn't fun anymore.

[–] Baguette@lemmy.blahaj.zone 10 points 6 days ago (2 children)
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[–] AnalogNotDigital@lemmy.wtf 8 points 6 days ago (4 children)

Yeah man all those well known jocks like Spez and Zuckerberg sure did a number on tech.

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[–] Valmond@lemmy.world 5 points 6 days ago

Yeah, it was nice as long as it lasted, now it's all meetings and stupid "agility" (as agile as DPRK is democratic) and measurings of your percieved productivity.

I'm still looking, maybe some c/c++ old legacy system needs a geek somewhere?

[–] Coreidan@lemmy.world 49 points 6 days ago (7 children)

I stopped playing AAA games years ago. They are all trash.

Indie games are where it’s at

[–] maniajack@lemmy.world 12 points 6 days ago (1 children)

I dunno I like elden ring and rdr2. Some are still good, just not most, anymore

Yeah I'm playing cyberpunk for the first time and really enjoying it. i don't know how much it innovates, but I'd say it was certainly a good game.

[–] Blackmist@feddit.uk 5 points 6 days ago

They're polished, but nearly all of them are too safe.

The ones that subvert things a little are always best for me, and these always get mixed reactions from people who went in with a set idea of what they wanted from it.

Red Dead Redemption 2 being a slow paced wild west simulator rather than Grand Theft Horse is a prime example. It didn't play by safety and doing popular things. It did what they wanted it to be, and it's all the better for it.

[–] Sixtyforce@sh.itjust.works 5 points 6 days ago

Not all, but yeah. 75% of my wishlists are weird and interesting indie stuff from the constant Steam demo fests.

[–] Edgarallenpwn@midwest.social 5 points 6 days ago

I've mainly been an Indie gamer since 2012 or so. My last gaming build is almost 7 years old, but I think the last AAA game I played was during lockdown and that was just because it was a way to hang with friends. At this point I just play indie ports on my phone.

Funny enough, after going through my Steam recently played, the last AAA game I enjoyed was Nier.

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[–] hark@lemmy.world 35 points 6 days ago (1 children)

The weird people are still there, but development teams are much larger now, so their input is not as prominent. Plus the budgets are so large that a flop can heavily damage a company or even ruin it, so they're very risk-averse. We need more AA or A games instead of relying so much on heavy-hitters.

[–] jol@discuss.tchncs.de 15 points 6 days ago (3 children)

The weird people still make tons of indie games.

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[–] clutchtwopointzero@lemmy.world 22 points 6 days ago

Yoko Taro talking about weird shows a healthy deal of self awareness... +1 respect in my book

[–] MidsizedSedan@lemmy.world 22 points 6 days ago (3 children)

I know im late to the party but... I just started playing Death Stranding. Lets just say its more than just a walking simulator...

[–] Blackmist@feddit.uk 12 points 6 days ago (4 children)

It is mental, but I also kind of wish he'd hire somebody else to write dialogue for him.

And maybe somebody to check all the women characters, and make sure he's not coming across as being a little bit odd.

[–] BrainInABox@lemmy.ml 4 points 6 days ago

And maybe somebody to check all the women characters, and make sure he’s not coming across as being a little bit odd.

Yeah....

And Death Stranding is better about its female characters than most of the MGS games...

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[–] Schadrach@lemmy.sdf.org 4 points 6 days ago

I mean, it's being a mail carrier in a world that is maximum Kojima.

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[–] SoftestSapphic@lemmy.world 12 points 6 days ago

Who knew kicking out every passionate person with artistic integrity and forcing the death of the artist would impact the creativity of the industry?

Jesus christ I hate game CEOs, they need to be locked in a room with games until they learn how to have fun.

[–] tisktisk@piefed.social 16 points 6 days ago (1 children)

"Do you think video games are silly little things?"

[–] TwoBeeSan@lemmy.world 8 points 6 days ago (1 children)

no.

That entire credit sequence is high water mark for games as a medium.

Every emotion.

Drunk ass man writing his characters, crying in a room alone. The thing we need more of lol. Will purchase any game his name is attached to.

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[–] blazeknave@lemmy.world 16 points 6 days ago

That's why bg3 felt so special. For us by us at that scale

[–] Crankenstein@lemmy.world 12 points 6 days ago

Capitalism at its finest.

[–] SaharaMaleikuhm@feddit.org 15 points 6 days ago (2 children)

No worries. There is plenty of weird to find with indie games.

[–] andros_rex@lemmy.world 7 points 6 days ago (1 children)

Yeah, but how survivable is making indie games? Unless you make it big, you aren’t paying rent that way.

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[–] commander@lemmy.world 6 points 6 days ago

Dragon Age 1-3 all had their drawbacks but could always fall back on how beloved the lore was and how it was present. Dragon Age Veilguard has much of the lore the original creator laid out but presents the revelations in its game poorly and retcons lore from previous games in sterile ways. The original creator left after 3 and over the decade has dropped tidbits about the changing culture of the studio he left

I love it when I'm playing a game and I can feel the genuine love put into it. Old Nintendo games for example. now most games feel so bland and corporate

[–] Doom@ttrpg.network 10 points 6 days ago

Nepotism is ruining entertainment.

[–] missingno@fedia.io 9 points 6 days ago (1 children)

The thing I miss most about handhelds is all the mid-budget experimental spinoffs made for them. That was where weird truly flourished, and I'm sad that there's not really a place for that in today's market. Hideo Kojima's Boktai trilogy is one of my favorite games of all time, and there will never ever ever be another game remotely as weird as that.

[–] tiramichu@sh.itjust.works 5 points 6 days ago

I suppose it happened because from a mainstream perspective handhelds like the DS and PSP were far behind dedicated systems in terms of graphics, and so the expectation was never there to have "triple A" visuals - neither from consumers nor industry.

Made for very fertile ground in terms of games that had budget, but still had a long leash to go and get wacky.

[–] ijedi1234@sh.itjust.works 8 points 6 days ago (1 children)

There are plenty of weird people making weird games if you know where to look. itch io and DLSite, for instance.

[–] FeelzGoodMan420@eviltoast.org 18 points 6 days ago (3 children)

That was literally his point....that the weird people make indie games and not AAA games.

[–] grrgyle@slrpnk.net 17 points 6 days ago (3 children)

Read the article, you say? What a radical notion.

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[–] WrenFeathers@lemmy.world 7 points 6 days ago

Meanwhile, Death Stranding 2 is just days from launch.

[–] Shardikprime@lemmy.world 6 points 6 days ago (1 children)

After Spec Ops The line, everything went to shit, the bar was too high

[–] SupraMario@lemmy.world 5 points 6 days ago (4 children)

Dunno why you're being downvoted, that game was insanely good. Mediocre shooter, but the story was amazingly good.

More than 'story', the way they made every part of the game about it.

It was mediocre/workmanlike when viewed entirely as a shooter. But most of the gameplay just used 'shooter' as framing.

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[–] NigelFrobisher@aussie.zone 2 points 5 days ago

~~Creativity~~ Production

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