this post was submitted on 08 Oct 2025
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[–] Gigasser@lemmy.world 65 points 4 days ago* (last edited 3 days ago) (5 children)

I often hear AI enthusiasts say that AI democratized art. As if art weren't already democratized. Most anyone can pick up a pen, draw, write, type, move a mouse, etc. What AI democratizes in art, is the perception of skill. Which is why when you find out a piece of art was made by inputting some short prompt into a generator, you become disappointed. Because it would be cool, if the person actually had the skill to draw that. Pushing a few buttons to get that, not so much.

Edit:spelling and spacing

[–] pyre@lemmy.world 4 points 3 days ago

yeah that's like saying chatgpt democratized writing. no, you could always write. what's changed is now you can pretend you write, without writing.

[–] bcgm3@lemmy.world 2 points 2 days ago

What AI democratizes in art, is the perception of skill.

I was a professional artist for many years, and often noted a strong preference for photo-realistic art among non-artists, often to the exclusion of any other style or aesthetic. The people around me who tried to draw or paint or sculpt, even just one time, often had an appreciation for a more diverse array of approaches and media.

To me, most AI 'art' feels like the product of 'artists' who don't even really like art.

[–] angrystego@lemmy.world 3 points 3 days ago

People confuse art and craft.

[–] alternategait@lemmy.world 5 points 3 days ago (3 children)

I have always felt that I'm not good at art (the practice I did got me not very far), and I've recently had reason to make little collages. One thing that I've done is uploaded pictures to Canva and traced them so I had something resembling recognizable images (my dog, me in a kayak). I don't think tracing is making an art, AI is definitely not making an art.

[–] scintilla@crust.piefed.social 4 points 3 days ago (2 children)

Tracing is absolutely art. You choose what to trace what parts of the image are important what to discard etc.

[–] angrystego@lemmy.world 3 points 3 days ago

Tracing in itself is a craft. The choices you're talking about cam be art, yes.

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[–] AI_toothbrush@lemmy.zip 4 points 3 days ago

And people forget how many forms of art there are. If you can speak any language which if youre reading this you can then you can create art. Putting your feelings into words is art. The point of art is not to be good at it or to earn money with it. Its to express your feelings. Of course enabling people who express their feelings in a way that others like to earn money with it is a good thing but even that can be very restrictive. Look at all the twitter porn artists who really just want to create something else but need some sort of revenue stream.

[–] Hoimo@ani.social 30 points 3 days ago (1 children)

I think this is completely missing the point when it's talking about "the minutiae of art". It's making two claims at the same time: art is better when you suffer for it and the art is good whether or not you suffered. But none of that is relevant.

When Wyeth made Christina's World, I don't know if he suffered or not when painting that grass. What I do know is that he was a human with limited time and the fact that he spent so much of his time detailing every blade of grass means that he's saying something. That The Oatmeal doesn't draw backgrounds might be because he's lazy, but he also doesn't need them. These are choices we make to put effort in one part and ignore some other part.

AI doesn't make choices. It doesn't need to. A detailed background is exactly the same amount of work as a plain one. And so a generated picture has this evenly distributed level of detail, no focus at all. You don't really know where to look, what's important, what the picture is trying to say. Because it's not saying anything. It isn't a rat with a big butt, it's just a cloud of noise that happens to resemble a rat with a big butt.

[–] prettybunnys@sh.itjust.works 10 points 3 days ago (1 children)

it's just a cloud of noise that happens to resemble a rat with a big butt.

I’d like this on my tombstone

[–] JargonWagon@lemmy.world 6 points 3 days ago

Visitor to your grave: "...I need more context."
Your ghost: "It's about AI art."
Visitor: "...I still don't get it."
Ghost: "That's because you're a robot. Everybody's just robots now. Us ghosts are all that's left of humanity. All that you know is based on what we suffered to learn and create."
Robot visitor: "...but why a rat with a big butt?"
Ghost: "Draw one, and reflect on the cloud of noise that you produce instead."
Robot: *draws a rat with a big butt
Ghost: "...AI wasn't as good back then. Fuck you." *whisps away

[–] ech@lemmy.ca 68 points 4 days ago (21 children)

I made a comment about a week ago about how copying people's art is still art, and it was a bit of an aha moment as I pinpointed for myself a big part of why I find image generators and the like so soulless, inwardly echoing a lot of what Inman lays out here.

All human made art, from the worst to the best, embodies the effort of the artist. Their intent and their skill. Their attempt to make something, to communicate something. It has meaning. All generative art does is barf up random noise that looks like pictures. It's impressive technology, and I understand that it's exciting, but it's not art. If humans ever end up creating actual artificial intelligence, then we can talk about machine made art. Until then, it's hardly more than a printer in terms of artistic merit.

[–] AnarchistArtificer@slrpnk.net 7 points 3 days ago (1 children)

I've been practicing at being a better writer, and one of the ways I've been doing that is by studying the writing that I personally really like. Often I can't explain why I click so much with a particular style of writing, but by studying and attempting to learn how to copy the styles that I like, it feels like a step towards developing my own "voice" in writing.

A common adage around art (and other skilled endeavours) is that you need to know how to follow the rules before you can break them, after all. Copying is a useful stepping stone to something more. It's always going to be tough to learn when your ambition is greater than your skill level, but there's a quote from Ira Glass that I've found quite helpful:

"Nobody tells this to people who are beginners, I wish someone told me. All of us who do creative work, we get into it because we have good taste. But there is this gap. For the first couple years you make stuff, it’s just not that good. It’s trying to be good, it has potential, but it’s not. But your taste, the thing that got you into the game, is still killer. And your taste is why your work disappoints you. A lot of people never get past this phase, they quit. Most people I know who do interesting, creative work went through years of this. We know our work doesn’t have this special thing that we want it to have. We all go through this. And if you are just starting out or you are still in this phase, you gotta know it's normal and the most important thing you can do is do a lot of work. Put yourself on a deadline so that every week you will finish one story. It is only by going through a volume of work that you will close that gap, and your work will be as good as your ambitions. And I took longer to figure out how to do this than anyone I’ve ever met. It’s gonna take awhile. It’s normal to take a while. You’ve just gotta fight your way through."

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[–] prex@aussie.zone 16 points 4 days ago (1 children)

There was a good interview with Tim Minchin by the BBC where he said something similar to this & used the word intent.
I suppose the intent/communication/art comes from the person writing the prompt but those few words can only convey so much information. When the choice of medium & every line etc. involves millions of micro-decisions by the artist there is so much more information encoded. Even if its copy & pasted bits of memes.

[–] ech@lemmy.ca 11 points 4 days ago* (last edited 4 days ago) (2 children)

Is this the interview? https://files.catbox.moe/ddp6tp.mp4

Tim Minchin has always come across as a good egg to me. It's nice to hear he's of the same mind, and I particularly like the optimism he's promoting in his predictions for artistry going forward.

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[–] angrox@feddit.org 24 points 4 days ago (1 children)

What a beautiful read. I feel the same about AI art and I remember a longer talk I had with my tattoo artist: 'I need the money so I will do AI based tattoos my clients bring to me. But they have no soul, no story, no individuality. They are not a part of you.'

I feel the same.

Also I like Oatmeal's reference to Wabi Sabi: The perfection of imperfection in every piece of art.

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[–] sem@lemmy.blahaj.zone 21 points 4 days ago

I appreciate this bit out of context:

Also loved the shoutout to Allie Brosh!

[–] DrunkenLullabies@lemmy.world 24 points 4 days ago

Thanks for sharing! I haven't read much of the Oatmeal in quite a while but I've always liked their style and humor.

[–] blackn1ght@feddit.uk 14 points 4 days ago

"Yes, but I'll be quick, I promise."

Isn't quick.

[–] webghost0101@sopuli.xyz 20 points 4 days ago* (last edited 4 days ago) (15 children)

That was a beautiful read.

But do i find myself conflicted about dismissing it as a potential technical skill all together.

I have seen comfy-ui workflows that are build in a very complex way, some have the canvas devided in different zones, each having its own prompts. Some have no prompts and extract concepts like composition or color values from other files.

I compare these with collage-art which also exists from pre existing material to create something new.

Such tools take practice, there are choices to be made, there is a creative process but its mostly technological knowledge so if its about such it would be right to call it a technical skill.

The sad reality however, is how easy it is to remove parts of that complexity “because its to hard” and barebones it to simple prompt to output. At which point all technical skill fades and it becomes no different from the online generators you find.

[–] AnarchistArtificer@slrpnk.net 6 points 3 days ago (1 children)

I get what you're saying.

I often find myself being the person in the room with the most knowledge about how Generative AI (and other machine learning) works, so I tend to be in the role of the person who answers questions from people who want to check whether their intuition is correct. Yesterday, when someone asked me whether LLMs have any potential uses, or whether the technology is fundamentally useless, and the way they phrased it allowed me to articulate something better than I had previously been able to.

The TL;DR was that I actually think that LLMs have a lot of promise as a technology, but not like this; the way they are being rolled out indiscriminately, even in domains where it would be completely inappropriate, is actually obstructive to properly researching and implementing these tools in a useful way. The problem at the core is that AI is only being shoved down our throats because powerful people want to make more money, at any cost — as long as they are not the ones bearing that cost. My view is that we won't get to find out the true promise of the technology until we break apart the bullshit economics driving this hype machine.

I agree that even today, it's possible for the tools to be used in a way that's empowering for the humans using them, but it seems like the people doing that are in the minority. It seems like it's pretty hard for a tech layperson to do that kind of stuff, not least of all because most people struggle to discern the bullshit from the genuinely useful (and I don't blame them for being overwhelmed). I don't think the current environment is conducive towards people learning to build those kinds of workflows. I often use myself as a sort of anti-benchmark in areas like this, because I am an exceedingly stubborn person who likes to tinker, and if I find it exhausting to learn how to do, it seems unreasonable to expect the majority of people to be able to.

I like the comic's example of Photoshop's background remover, because I doubt I'd know as many people who make cool stuff in Photoshop without helpful bits of automation like that ("cool stuff" in this case often means amusing memes or jokes, but for many, that's the starting point in continuing to grow). I'm all for increasing the accessibility of an endeavour. However, the positive arguments for Generative AI often feels like it's actually reinforcing gatekeeping rather than actually increasing accessibility; it implicitly divides people into the static categories of Artist, and Non-Artist, and then argues that Generative AI is the only way for Non-Artists to make art. It seems to promote a sense of defeatism by suggesting that it's not possible for a Non-Artist to ever gain worthwhile levels of skill. As someone who sits squarely in the grey area between "artist" and "non-artist", this makes me feel deeply uncomfortable.

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[–] TheRealKuni@piefed.social 7 points 4 days ago

I think there’s a stark difference between crafting your own comfyui workflow, getting the right nodes and control nets and checkpoints and whatever, tweaking it until you get what you want, and someone telling an AI “make me a picture/video of X.”

The least AI-looking AI art is the kind that someone took effort to make their own. Just like any other tool.

Unfortunately, gen AI is a tool that gives relatively good results without any skill at all. So most people won’t bother to do the work to make it their own.

I think that, like nearly everything in life, there is nuance to this. But at the same time, we aren’t ready for the nuance because we’re being drowned by slop and it’s horrible.

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[–] CheeseNoodle@lemmy.world 13 points 4 days ago

As a passable quality 3D artist who does it for a living I've found AI art (which can do 3D now to some degree) has kind of narrowed the scope for me. If you want generic Unreal style pseudo-realism or disney toon then AI can do that for you* I've had to focus much more on creating a unique style and also optimizing my work in ways that AI just doesn't have the ability to do because they require longer chains of actual reasoning.

For AI in general I think this pattern holds, it can quickly create something generic and increasingly do it without extranious fingers but no matter how much you tweak a prompt its damn near impossible to get a specific idea into image form. Its like a hero shooter with skins VS actually creating your own character.

*Right now AI models use more tris to re-create the default blender cube than my entire lifetime portfolio but I'm assuming that can be resolved since we already have partially automated re-topology tools.

[–] Brownboy13@lemmy.world 12 points 4 days ago

This was a great read! As someone who was initially excited about the possibilities of AI art, it's been hit or miss with me.

I've come to realise over time that I like the connection that art offers. The little moment of 'I wonder what the artist was thinking when they imagined this and what experiences did someone have to get to a place where they could visualize and create this?'

And I think that's what missing with AI art. Sure, it can enable someone like me who has no skill with drawing to create something but it doesn't get to the point of putting my actual imagination down. The repeated tries can only get to point of 'close enough'.

For me, looking at a piece and then learning it's AI art is basically realizing that I'm looking at a computer generated imitation of someone's imagination. Except the imitation was created by describing the art instead of the imitator ever looking at it. An connection I could have felt with original human is watered down as to be non-existent.

[–] Tracaine@lemmy.world 11 points 4 days ago* (last edited 4 days ago) (7 children)

I want to touch on how he mentions hitting the button to automatically make music on a Casio keyboard.

I fully realize I'm being reductive to the point of being offensive but that's not my intent and I preemptively apologize, when I say: that's at least in part, the very first seed to becoming a professional DJ. That's not nothing.

Using AI to generate images can be the same thing if it's extrapolated out into complexity and layered nuance. It might not make you an artist exactly, in the same way that a DJ might not be a musician but it IS a skillset that potentially has value.

And even if you think I'm totally off-base in saying so? I liked pretending with the little automatic music button on the keyboard.

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[–] snoons@lemmy.ca 11 points 4 days ago (1 children)

That was excellent. Thanks for sharing... although I'm more into pottery, I'm sure some soulless shithead will want to "democratize" it with a janky robot hand controlled by a dumb algo.

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[–] A_norny_mousse@feddit.org 8 points 4 days ago (2 children)

I was kinda against their argument at first, then I was with them and continued reading. But then they went into all sorts of detail, weighing pros and cons etc., and after reading more than half I evtl. gave up.

It seems all "why AI is bad" articles seem to go this way.

It seems all "why AI is bad" articles unwillingly even support the hype.

Fuck AI "art", it's not art you morons, it's automation, which takes away real people's jobs. The current implementations made by greedy companies also very obviously steal. 'nuff said.

[–] Johanno@feddit.org 10 points 4 days ago (7 children)

I know that art is an art of it's own and a way to express human creativity.

However people also complained once the loom was invented. It took lots of jobs.

The job argument is usually a stupid one.

The lack of creativity and quality is of course a much better argument against AI art.

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[–] k0e3@lemmy.ca 8 points 4 days ago (1 children)

I watched a short saying you might be an art director, at best, but not really an artist. Because you have the vision but you're only telling someone (something) to materialize it. I was kind of happy with that.

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[–] HumanOnEarth@lemmy.ca 9 points 4 days ago

That was a really good take on the whole thing. The Oatmeal is my people.

[–] Simulation6@sopuli.xyz 6 points 4 days ago (1 children)

I forgot how loooong Oatmeal cartoons are. I don't think I have made it to the end of one in years.

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