this post was submitted on 14 Sep 2023
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[–] nul9o9@lemmy.world 2 points 1 year ago

They should honestly just move their engine anyway. Unity has played their hand, and showed they are willing to make changes to their pricing retroactively.

[–] cloud@lazysoci.al 0 points 1 year ago (2 children)

Get fucked, you could have use godot to develop your game or any other free engine

[–] prole@sh.itjust.works 0 points 1 year ago (1 children)

Godot has just recently began to gain steam. I don't think it was a viable option when StS was in development.

[–] Jaysyn@kbin.social -1 points 1 year ago

Unfortunately, it still isn't for console development.

[–] Jaysyn@kbin.social -1 points 1 year ago (1 children)

Yeah, fuck console sales, amiright?

@Voyajer is either a jackass or doesn't understand sarcasm.

[–] Voyajer@kbin.social 0 points 1 year ago

Buddy you're at -6 for a low effort comment, don't get buttmad at me. Why are you going back and checking your reduces so obsessively?

We have never made a public statement before now. That is how badly you fucked up.

Lmao shots fired. Unity’s C-suite made their own bed… and the bed is made out of anti-personnel mines. I genuinely hope this picks up steam.

Unity showed their hand when they made the announcement. I had never thought to look up who owned them before. Now that I am aware that they’re majority-owned by VC and PE firms, it’s pretty clear to me that this category of monetization-oriented behavior is here to stay, because that’s how VC and PE operate. Unless and until they somehow get a new owner, it’s my sincere opinion that Unity should absolutely not be seriously considered as a game engine for any new game project.