Apex Legends works including EAC
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While it technically works it has massive issues.
After every patch I can play 1 match. Then I get kicked because some random file has a version mismatch. From there on the game will not let me back into the lobby screen because of version mismatches.
I've tried deleting the proton prefix, reinstalls on various ssds and hdds, different proton versions...
And it's definitely an Apex issue since a ton of other EAC games work just fine for me.
The only thing that actually works reliably is booting to Windows and playing it from there for me.
I thought we were having issues with EAC on linux. So do any games with it work now, or is it not a general thing yet?
A few games that could support it with the flick of a switch (or quite literally a checkbox) such as Rust and Fortnite do not, but EAC itself does support Linux and quite well. VRChat uses EAC and it runs just fine (thousands of hours with it working), just as one example.
At this point, if a game doesn't work on Linux with EAC, it is 100% pure unadulterated laziness on the company's part. They can literally enable it and say "We officially don't support Linux, don't ask us for help if you play on it."
Fortnite doesn't work because of Tim Sweeney.
Rust doesn't work for technical reasons they're sorting out, they want to support Linux.
While I don't play Apex I have put way too much time into Battlebit Remastered which also uses EAC and I've never had an issue being kicked.
Other games I've tried with EAC are Ironsight, Killing Floor 2 and Elden Ring, and they all worked fine. Rust being the only one I had to give up after switching (tho that's probably a good thing for my mental health)
If you want any information on the current status of Anti-cheat in Linux, you should just go to AreWeAntiCheatYet
I don't have that. Could it be because I've only played on 1 device?
Yes, it appears that unless you use more than one OS or something like the Steam Deck you don't get a graph.
It also includes VR as a separate OS
Good to know, I hadn't seen that yet. That makes the devices wording fit somewhat better.
I didn't see that on mine. Mine just had Linux and Steam Deck, and I played a few VR-only games on the Index.
Must have a cutoff where it doesn't show a device/OS. Mine was at 6%, so probably 5%.
My Steam Deck was on my chart at 2%. Pretty sure my VR time this year was higher than my Steam Deck time. Clearly there's some criteria it's using to decide what's shown since you see it and I don't, but I don't think it's percent playtime. Dunno--could also be that the VR games I was playing didn't trigger the VR category for whatever reason. It was mostly Beat Saber.
Weird. Maybe it's games that run in oculus mode vs steam vr mode?
Where would it show up? Have played on 3 devices. All linux tho naturally.
If you have one, it would be somewhere on your Year in Review page on Steam. Even though it says devices, it seems to only split it by Linux/Windows/MacOS/Steam Deck. So unless you use a Steam Deck it most likely won't be on there. I've used five devices including my Deck within the last year, and it only split it two ways.
Thanks. I do not own a steam deck. Just regular steam app on linux's
I don't get the graph either but I play on Windows and Linux. But dual boot on the same machine. It must be grabbing an id off of something. Mac address or GPU or...??
Congrats!
Nice!