this post was submitted on 20 Aug 2023
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Gaming

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Either it didn't teach you anything at all, or it taught you the most irrelevant parts of the game.

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[–] HawlSera@lemm.ee 2 points 2 years ago

The original Runescape for sure

[–] gk99@beehaw.org 2 points 2 years ago (2 children)

Gears of War 1 in online co-op. If you take the tutorial path instead of the right-into-the-game path, you can end up softlocked because it expects you to throw grenades at one point but doesn't explain it.

[–] MAQ22@mastodon.social 1 points 2 years ago

@gk99 @bermuda that's so stupid I hate when games don't explain random things

[–] MAQ22@mastodon.social 1 points 2 years ago

@gk99 @bermuda I like that, games that do this should give you an option for a tutorial tho

[–] preciouspupp@sopuli.xyz 2 points 2 years ago

That BF game, where the tutorial instructions were given in broken english by some manager from the company making the game. Pure cringe.

[–] CharlesReed@kbin.social 2 points 2 years ago

The Darkness was pretty decent with tutorials, except for one particular part that involved moving a giant bell out of the way. A friend of mine who was watching me play at the time finally ended up telling me how to do it, because up to that point in the game - and this is a pretty far part into it, not like towards the beginning where tutorials usually happen - this mechanic was never mentioned or used at all. Even in the sequence of moving the bell (I assume to learn the skill??? idk), there are no prompts given to tell you how. It was the only frustrating part for me in an otherwise really cool and fun game.

[–] acastcandream@beehaw.org 1 points 2 years ago

Exo-Primal. Seriously it is really, really fun. But the tutorial is awful. It's so slow-paced and then it takes a few hours of playing to really have the game show you what it is. By hour 7 or so though i was hooked and it's just kept delivering.

[–] RichByy@beehaw.org 1 points 2 years ago

Voices of the Void. Even though it does talk about the basics of the game, it really didn't make the important aspects of these basics that aren't known from other games clear at all.

It's a demo, however, so that's excusable, even if the tutorial was actually reworked too... I dunno why you need to launch it in order to get into the game though. :D

[–] exponential_wizard@lemm.ee 1 points 2 years ago

Limbus Company. Project Moon games are great but the tutorialization and UI design are both baffling.

[–] IvyRaven@midwest.social 1 points 2 years ago

Guild Wars 2 falls into this category for me. Being from the boom of MMORPGs I'm not sure if the deva figured everyone would just get it kr what. The game has a lot of odd choices in places and it does a poor job explaining those choices or even pointing them out.

[–] CylustheVirus@beehaw.org 1 points 2 years ago

Raft is really fun but explains very little about how things work.

[–] koreth@lemm.ee 1 points 2 years ago* (last edited 2 years ago)

Tunic, but that was kind of the point.

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