A highly compressed, global base map at 1m resolution is somewhere on the order of 10TB. MSFS is probably using higher resolution commercial imagery, and that's just the basemap textures, most of which you'll never see.
AlotOfReading
MSFS implements optimizations on top of that (progressive detail, compression, etc), but that's how almost all map systems work under the hood. It's actually an efficient way to represent real environments where you don't have the luxury of procedural generation.
Crossover is the commercial version of the code behind proton, developed by the same company. It doesn't work as well on Mac as on Linux. Since "Like Linux but worse" is exactly the point you're responding to, so you're pretty much in agreement with them?
Cleanroom RE is how you prove that's what you did to a court. The point is to avoid into a courtroom with Nintendo at all, making the point moot.
The thing is, steam's market dominance is one of user choice rather than anticompetitive strategies or lack of alternatives. Steam doesn't do exclusives, they don't charge you for external sales, they don't even prevent you from selling steam keys outside the platform, or users from launching non steam games in the client. The only real restriction is that access to steam services requires a license in the active steam account. Even valve-produced devices like the steam deck can install from other stores.
Sure, dominance is bad in an abstract theoretical way and it'd be nice if Gog, itch.io, etc were more competitive, but Steam is dominant because consumers actively choose it.
Glaciers actually do retreat and advance seasonally or on even longer cycles. Some have terminuses that move back and forth literal miles. One of the key indicators of climate change is the fact that globally, glaciers are retreating more than they're advancing on average.
Not bad, but you're missing that the Bluetooth device can report audio latency back to the source so it can delay anything that needs to synchronize. In practice there's half a dozen more buffers in between and a serious tradeoff between latency, noise sensitivity, and bandwidth.
Extradition treaties are almost always reciprocal and this particular treaty is publicly available. No public treaty is going to include a promise not to coup another government because of the obvious political consequences of admitting you might to everyone else.
No, the "non-fungibility" simply means that anyone who creates an NFT with the same link will be distinct from your link to the image, even if the actual URL is the same. Both NFTs can also be traced back to when they were created/minted because they're on a blockchain, a property called provenance. If the authentic tokens came from a well known minting, you can establish that your token is "authentic" and the copy token is a recreation, even if the actual link (or other content) is completely identical.
Nothing about having the "authentic" token would give you actual legal rights though.
That's perfectly solveable with math. Each grid square can take 10 colors, so there are 10^100 possibilities. That's about 330 bits of entropy, or equivalent to a 51 character password. That's gross overkill if the underlying cryptosystem isn't broken, but insufficient if it is (depending on the details).
Cryptography routinely deals with much, much larger numbers than what you're suggesting (e.g. any RSA key), and even those get broken occasionally.
No. Nvidia will be licensing the designs to mediatek, who will build out the ASIC/silicon in their scaler boards. That solves a few different issues. For one, no FPGAs involved = big cost savings. For another, mediatek can do much higher volume than Nvidia, which brings costs down. The licensing fee is also going to be significantly lower than the combined BOM cost + licensing fee they currently charge. I assume Nvidia will continue charging for certification, but that may lead to a situation where many displays are gsync compatible and simply don't advertise it on the box except on high end SKUs.
Any cryptography you're likely to encounter uses fixed size primes over a residue ring for performance reasons. These superlarge primes aren't relevant for practical cryptography, they're just fun.