Apollo sideloaded stopped working so I’m back to Lemmy. Seems like an API issue.
CarlosCheddar
I fixed this by deleting Windows.
This happened to me when playing Hades a few years ago, choosing DirectX was faster and more stable than Vulkan when using Proton.
It definitely works if you are willing to tinker but we are a low priority and anything that breaks takes a long time to fix. There’s even another project called Envision which runs better than SteamVR but isn’t as easy to use yet.
You could get any headset and attach a modmic to it, it opens up a lot more options.
In games where combat uses the bumpers a lot I bind the back buttons to that. For the rest of the games it depends on the what I find annoying to do repeatedly and end up mapping that to a back paddle.
For example on Breath of the Wild the back paddle was run which allowed me to run with one hand.
I’ve had the opposite experience, Steam Link app loses packets frequently and Moonlight works so smooth that you barely notice it’s streaming. I’m running Linux under Wayland so that could definitely be a factor.
I moved my Desktop to Linux when the Steam Deck was announced. Before that I had no idea that Linux was able to play almost any game using Proton.
So I think the Steam Deck has also boosted Desktop numbers.
Yeah that’s the one it’s quite easy to set up and test. I haven’t had any issues like that so definitely give it a shot.
Glad to hear! You can add on top of that https://github.com/galister/wlx-overlay-s to be able to control your desktop among other things.
Check out Envision which uses Monado to replace SteamVR. It’s a lot smoother for me but requires some extra setup.
You would need to wait between a month to 90 days for a test to give you an accurate result. It’s gonna be an interesting 3 months for you, good luck!
Alternatively you can have the 2 sex workers take tests and if they’re clean then you’re clean.