I've probably seen it here more than on Reddit, but that's because I spend more time in the general gaming community here, while on Reddit I was in the fan community specifically... particularly teslore, where "Duh, TES lore is stupid and random" doesn't get much traction.
DaSaw
Would you recommend NMS to someone who:
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Really wants to play Starfield but probably won't have the necessary hardware for at least a year.
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Is an old Bethsoft fan, having played, and thoroughly enjoyed, every TES game from Daggerfall to Online, excepting only Battlespire and the phone games.
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Has been jonesing for some space sandbox for probably a decade at least.
Crypt of the Necrodancer: Roguelike to the beat! Dance pad compatible.
I don't know much about specs. I just find it fascinating that people are actually defending Bethesda in this post. Where's the standard anti-Bethesda fandumb pile on?
No, show her your Bionicle collection.
I don't think it's any more reasonable to expect honey bees to be restricted to their "native lands" any more than cows, or wheat. But flowers will feed whatever happens along, and wildflowers will feed what tends to live in that area.
If people really want to save the bees, they need to replace lawns with fields of wildflowers.
I agree with everything he said. But I've also been saying things like that for thirty years. I remember when Morrowind came out complaining about companies using extra processing for shitty 3D graphics instead of sticking with high quality 2d that works perfectly fine and putting that extra processing power to work on better AI or something.
I think the problem is that better graphics is the one thing they can do that will please a mass audience. Sure, there are plenty of other things they could be doing, but I would bet that each of them has a niche appeal that will have fewer fans to spread the cost among. Thus producers of "AAA" titles pretty much by definition have to pursue that mass audience. The question is when they reach that point of diminishing returns and be becomes more profitable to produce lower cost niche titles for smaller audience. And we also have to factor in that part of that "profit" of pleasing that assumption our society has that anything with niche appeal is necessarily "lower" in status than mass appeal stuff.
I think we are approaching that point, if we haven't already reached it. Indie stuff is becoming more and more popular, and more prevalent. It's just hard to tell because indie stuff tends to target a smaller but more passionate audience. For example, while I am looking forward to trying Starfield out, I may be too busy playing yet more Stardew Valley to buy it right away, and end up grabbing it in a sale. (I haven't even really checked if it'll run on my current gaming laptop.)
You could even do something like snap your finger in the middle of your field of vision, and then use your hand as an interface.
In fact, the only way that you could pray to make impression,
On the era ahead is that instead of being notable,
You make the data describing you undecodable.
MC Frontalot, "Secrets From the Future"
My first thought upon seeing the title: "Imma link this in an Evangelical sub and see what happens." :p
Discomfort stimulates growth, but the actual growth happens during periods of recovery. That is true of the body, and I have little doubt it is true of the mind, as well. I'm not saying people should never step out of their comfort zone. But just like we shouldn't be judging people at the gym because, from our perspective, they should be able to do more, we should be extending compassion to those of us who have difficulties in the mind, particularly considering we can only know our own perspective, not theirs. I mean, you wouldn't expect a guy in a wheel chair to be doing leg presses, would you?