EchoesOfCode

joined 10 months ago
[–] EchoesOfCode@alien.top 1 points 9 months ago

I work best when I work solo.

I partenered on a project but it's too difficult for me. Communication is hard, we do not have same values and expectations. And not at all the same mentality and way of seeing things/work.

In the end I lose more energy on this project where I am not solo, and move much much faster (and with less frustration) on the solo projects.

[–] EchoesOfCode@alien.top 1 points 9 months ago

If I was 100% sure the users would really be interested in the product and would be my target, yes I would.

But I won't be 100% sure and that would probably looks too scammy, so no.

 

I'm currently working on a B2B SaaS project and I'm eager to tap into the power of LinkedIn for customer acquisition.

The industry I target is quite active on Linkedin, or at least I can easily find people from this industry.

I would love to hear your insights, experiences, and strategies for making the most out of LinkedIn.

[–] EchoesOfCode@alien.top 1 points 9 months ago

If you both solve exactly the same problem, why would you sell it for just $10 when he can sell it for $199?

From experience, it's easier to find 1 customer at $100 than 10 customers at $10. Also, I have noticed that customers who pay a cheap price require more support (questions, complaints, feature requests) than those paying a high price.

[–] EchoesOfCode@alien.top 1 points 9 months ago

Planning the work to be done for the whole week.30min of planning max (ideally already done on Sunday, but not always possible).

And once the planning is done, it's time to build and ship!

[–] EchoesOfCode@alien.top 1 points 9 months ago

As a solo dev, forget B2C and go for B2B.
There is more money to be made, and it's easier to cold email/call companies to sell your product.
Also companies usually don't care about paying a few hundreds bucks per month for your product if you solve a problem. It's just a small expense on a budget, so they just buy, it's much easier than B2C!