Faydaikin

joined 1 year ago
[–] Faydaikin@beehaw.org 2 points 1 day ago (1 children)

Welp, as a tie-over I can recommend plowing through some of the stuff on Gamejolt.

There's a few pretty good indie spookies for free. They aren't too long, but have some pretty good concepts if nothing else.

But yeah, one tends to get a bit numb on horror after a while. It helps to take a break every now and then.

[–] Faydaikin@beehaw.org 3 points 1 day ago (3 children)

But what type of spooky are you looking for?

[–] Faydaikin@beehaw.org 17 points 1 day ago (5 children)

Soma is definitely up there. It's slowburn and not jumpscares. But when that shit hit, it hit hard.

[–] Faydaikin@beehaw.org 16 points 3 days ago

Add into it that a game can offer much of the same as a movie and given that it's an interactive experience, you're not just cheering on the hero, you are the hero.

And the social experience was risky before, but with smartphones being so prevalent, it has skewed the chances heavily towards a negative experience.

[–] Faydaikin@beehaw.org 1 points 5 days ago

As if that has changed anything about Activision.

[–] Faydaikin@beehaw.org 8 points 6 days ago

The list is longer. But it's among the reasons.

[–] Faydaikin@beehaw.org 3 points 1 week ago* (last edited 1 week ago) (1 children)

This guy has some really good recipes.

He can be a bit fuzzy on the amounts of the ingredients, but so far everything I've made is really good.

I can highly recommend the Caribbean-Style Mango-Habanero Hot Sauce.

[–] Faydaikin@beehaw.org 3 points 1 week ago (3 children)

My chilies are ripening and I'm looking forward to trying out some new hotsauce recipes. Sadly, due to an aphid infestation killing all the new flowers, it'll be the only harvest this year.

But with a bit of luck, the plants will survive the winter and bare fruit again next year.

[–] Faydaikin@beehaw.org 1 points 1 week ago* (last edited 1 week ago)

Don't feel bad for them. Firewalk Studios may only have Concord to it's name, but the Devs are all from Bungie and Activision. That should already ring some alarm bells.

They knew exactly what they were doing. They are the ones that sold the idea of Concord to Sony. For once I doubt Sony had to push for any of the bad decisions.

They didn't waste $100 mill+ and 8 years development time on a random passion project. This was designed for a single reason, to make money in ridiculous amounts. To squeeze every penny out of kids and their parents.

I can't feel bad for anyone that worked on something like that when it fails.

[–] Faydaikin@beehaw.org 9 points 1 week ago

Only to be played for business purposes!

[–] Faydaikin@beehaw.org 9 points 1 week ago (1 children)

Without knowing anything about it, I'd wager that it's generally not a good idea to mess around too much with a hive.

And picking out a bunch of drones in the amount used in film would no doubt rile up the swarm.

The way they do it is likely the best, safest and least invasive way of using live bees in a film setting.

[–] Faydaikin@beehaw.org 9 points 2 weeks ago

As with all precious gems, stones and metals. It's only worth something if someone wants to buy it.

This lady saw it's practical worth, as a doorstop. I have to admit, I'm with her on this one.

 

As the title says. I severely dislike having to make accounts for every game publisher that wants to send me advertisements, collect data or whatever.

It's usually an instant dealbreaker for me at this point

Publishers needing their own launcher already puts them on shaky grounds with me.

But I really liked the original BG 1 & 2, so I'm willing to not just refund it immediately and actually ask around first for solutions.

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