HoloPengin

joined 1 year ago
[–] HoloPengin@lemmy.world 1 points 1 month ago* (last edited 1 month ago)

Last time I tried to use Arch for gaming I ran into constant issues like what you describe. Almost like it wasn't using the correct graphics drivers for the games even though I could verify it was. I never could quite figure it out.

If you're not against distro hopping, I suggest switching to Bazzite or Nobara. Plain old Fedora is usually fine too if you're not using an Nvidia GPU or don't mind futzing around with RPMFusion, but the extra utilities and tweaks provided in Nobara and Bazzite are really nice.

[–] HoloPengin@lemmy.world 2 points 1 month ago* (last edited 1 month ago)

That driver tends to work decently, but the performance on windows can be a bit iffy, especially for games like Skyrim because of how the content archives work iirc.

I also ran into a bug where one specific program (Aseprite) wouldn't save files correctly on winbtrfs and instead padded them with zeroes to a full 4KB or whatever, which didn't happen on any other filesystem.

WinBTRFS is cool, but treat it as somewhat experimental just in case. Back your stuff up.

[–] HoloPengin@lemmy.world 9 points 1 month ago* (last edited 1 month ago) (1 children)

Why not just do this actually legit with PS1 and Saturn games

[–] HoloPengin@lemmy.world 4 points 1 month ago

"we chose the name because of..."

Nah they just wanted an excuse to not use UWU, since this was originally Universal Wine Launcher iirc

[–] HoloPengin@lemmy.world 11 points 2 months ago* (last edited 2 months ago)

There's a long thread on Mastodon by the main Arm Mac Graphics dev for Asahi Linux. Perhaps one of the fastest developed and most stable graphics drivers ever made, thanks to a couple amazing developers but also very very much thanks to Rust. And one of the kernel devs flippantly calls it an "unmerged toy project" as if it's not kernel devs' fault that useful stuff and even small non-breaking improvements to existing systems are so incredibly hard to get merged. Not to mention that writing the entire m1 graphics driver in Rust ended up actually thoroughly documenting the DRM subsystem's API for the first time as a side effect because everything the Rust code interacts with pretty much gets strictly defined within Rust's type systems and lifetimes.

https://vt.social/@lina/113056457969145576

[–] HoloPengin@lemmy.world 4 points 3 months ago

Pseudoregalia was fantastic

[–] HoloPengin@lemmy.world 3 points 4 months ago

Also if an update gets completely borked while installing (i.e. you lost power), then it just boots into the version you were running previously thanks to the A/B update scheme. It's neat.

[–] HoloPengin@lemmy.world 2 points 10 months ago* (last edited 10 months ago)

Either that, or they use specific tools that they can't or won't replace and which don't work on Linux. Usually it's creative or engineering software. There are usually good, Linux compatible, open source alternatives, but they're not the same as industry standard tools that they need to know how to use and be 100% compatible with. Windows or MacOS is your only safe bet there.

If you're a mere hobbyist and interested in learning new tools it's an entirely different answer. You can try out the windows versions of the alternative software first, then try switching to Linux down the line when see the greener grass.

[–] HoloPengin@lemmy.world 3 points 11 months ago* (last edited 11 months ago)

Throw some silicone joystick protector rings on your sticks if you haven't. Makes the joystick almost completely silent even when I slam them against the shell, and as long as they're seated right and clean they'll still slide smoothly against the shell. Just make sure to run through the calibration script so you still have full joystick range after adding them

[–] HoloPengin@lemmy.world 10 points 11 months ago (5 children)

It's just regulation. No sweepstakes allowed without some "skill" involved

[–] HoloPengin@lemmy.world 3 points 1 year ago* (last edited 1 year ago) (1 children)

Unless their production costs are vastly cheaper for the old model, I give it maybe 6 months before they replace the 256 LCD sku with an OLED version. They probably know they wouldn't be able to keep up with releasing the entire lineup at once and want to get just a bit more use out of the existing lcd sku production line and supply chain (using up already purchased components and running out contracts) before they shutter it.

[–] HoloPengin@lemmy.world 12 points 1 year ago

This. Do I want an OLED deck? Yes. Do I need one? Absolutely not. I like my deck enough and I can wait for Steam Deck 2.

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