Melonpoly

joined 2 years ago
[–] Melonpoly@lemmy.world 2 points 1 day ago (1 children)

Wow Toronto is ugly

[–] Melonpoly@lemmy.world 48 points 1 week ago (1 children)

I wish I didn't need to drive

[–] Melonpoly@lemmy.world -1 points 3 weeks ago* (last edited 3 weeks ago)

But that's makes it more fun

Edit: Apparently someone can't take a joke

[–] Melonpoly@lemmy.world 41 points 3 weeks ago (4 children)

Privacy screen meanwhile all your apps spy on you in the background.

[–] Melonpoly@lemmy.world 1 points 1 month ago

I see, that's pretty sad

[–] Melonpoly@lemmy.world 2 points 1 month ago (4 children)

Surely America doesn't have just one coffee chain?

[–] Melonpoly@lemmy.world 16 points 1 month ago

I don't think you know anything about texturing. Even if you eventually got to a point where it gave you something usable it's not going to be consistent.

If you're job is to create 100+ textures and you're only able to get 90% of the way there for each variation, you're fucked. You can create infinite variations of a texture with procedural once your initial setup is done. AI couldn't even get a basic bitch texture right how is it going to deal with more complex textures?

[–] Melonpoly@lemmy.world 24 points 1 month ago (2 children)

You have no point then, AI isn't even able to do something mundane. 🤣🤣🤣🤣🤣🤣🤣🤣

[–] Melonpoly@lemmy.world 41 points 1 month ago* (last edited 1 month ago) (7 children)

Those sort of things are easy to do with procedural textures. You're example isn't even tileable.

[–] Melonpoly@lemmy.world 10 points 2 months ago

I've never had that experience, holding always does a force shutdown

[–] Melonpoly@lemmy.world 5 points 2 months ago

Plus it's just more mechanical failure points and areas that dust and gunk can get stuck in.

Good thing this has been solved for years now. It's not like keyboards are a new invention.

 
 

Hopefully this one lasts

 

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