For the rich, that's an "oopsie ๐คญ"
For the poor, that's a paddlin'.
For the rich, that's an "oopsie ๐คญ"
For the poor, that's a paddlin'.
I'm shocked! Shocked I say!
.... Well, not that shocked.
I mean, really, who didn't see this one? It was pretty blatant. The fact that we have confirmed reports of it is nice, but c'mon.
Being stupid enough to think that profit driven companies will take on practices that cause people to use their product so they can turn a profit?
That's fair, different games for different people.
I thoroughly enjoy satisfactory (obviously), but that doesn't mean that everyone will.
I mean, yeah. More or less.
Compare with the music industry, where there are a good number of streaming services, and pretty much all of them offer the same selection of music, all of it.
I don't think I know of anyone who pirates music at all.
The answer is greed. They make more being vertically integrated doing their own streaming than they would make taking a cut from a third party to host the same content.
The beatings will continue until morale improves.
Yeah, I have a ton of time into HL/HL2/CS:GO/Audiosurf/PvZ
Pretty much all of that was lost.
I did a quick Google search and according to some commenters on websites, the great reset was around 2010.
I've been on steam since the early days, I think I installed it around the time that blue shift came out? I forget. But back then, if you had any HL2 title, and you put that into steam, you would get what is now known as "the orange box" (more or less). So, yeah, I got a bunch of valve games basically free and I've only expanded that collection.
Recently I've tapered my spending on games because life/work/family doesn't allow me a lot of time to play. Which is probably why I like satisfactory so much. If I get an hour, I can build my factory, save it half complete and go back and continue building later.
The biggest thing that I feel like SF has going for it, is that they give you all the tools, tell you the objectives and let you figure everything else out. You have 100% control over how you accomplish the task at hand. You can save/quit anytime you would like, and there's no demands to get things done in a particular timeframe.
You can save halfway through a build, and you'll come right back to where you left off. Most games now-a-days are match based, once you're in a match, you feel obligated to finish the match, and there's seasons or limited time objectives that you must play a minimum amount in order to even have a chance of getting... There's just so much pressure, micro-transactions, and effort required.
A nontrivial amount of my gaming time was reset by steam around 2010.... IDK why, but there are games on my steam account that I know I've sunk over 100 hours into that show zero hours.
Right now, one of my highest is satisfactory, sitting around 1500+ hours.
Only 150 for satisfactory?
You've barely even started playing that game.
I saw the OP and I was thinking "those are rookie numbers"
This is more like it.
There's more of us than there are of them.
To put it another way:
There's more Luigi's than there are healthcare CEOs.