Impressive, sounds like magic, tbh! You know any tutorials?
Prunebutt
I'm not sure if it's the major part, or just the most vocal, but yeah: it's pretty exhausting.
Which makes it even more fun if the "git gut" crowd complains about difficulty, because they refuse to use game mechanics that make the game easier.
I was trying to mock the fanbase which insists that FromSoftware Games would be ruined by anything making them easier, yet claim that the Elden Ring DLC is "too hard". They don't want artistic integrity of the creators. They want to be pandered to.
From what I've heard, the DLC isn't much harder than the base game, considering you're using the tools the game gives you.
What happened to "git gud"?
The campaign is called "stop killing games".
And palworld isn't dead. Youecan still play it.
Yeah, I've seen it in the article. But there's currently a campaign going on that's concerned with truly dead games. Calling a game which had a drop in player count "dead" is IMHO counterproductive, since it muddles the water for the current campaign.
No one's pushing anybody to do anything. The dead game discourse is about keeping art alive and preserving a freedom to choose what to play.
Edit: Wow. Weird way to phrase things. A "dead" game is something you'll never be aple to play again (like The Crew). This guy is talking about "abandoned" games.
The Stirner glasses are a nice touch.
Fun fact: The german term I learned for his literally translates to the "windcatch".
Edit: It's "Windfang" in German
The title is really weird. I overlooked the vid when I wrote the last comment at first, too.
Waiting for some MFer to use that shit to cheat it SM64 speedruns... or maybe a TASbot module. ๐ค