PunchingWood

joined 3 months ago
[–] PunchingWood@lemmy.world 2 points 1 day ago (1 children)

It's definitely a generational thing, aside from people being completely focused on achievements and run around with a go-go-go mentality that everything must be achieved as fast as possible.

I personally only use Discord for talking to friends in voice chat though. I absolutely hate how most communities it's barely anything more than Twitch chats where the feeds go faster than you can read and it still feels like talking into a void. At least in most Discord channels I've been, you can't really have discussions. Not unless you have smaller groups that aren't a rotating door of people coming and going.

[–] PunchingWood@lemmy.world 3 points 1 day ago (5 children)

I've played WoW basically since it ever came out like 19/20 years ago, just after Guild Wars 1 and among many other MMOs for shorter times. And communication in MMORPGs has definitely been a lot better back in the days, or at least felt more engaged than it does now. Now it's often been difficult to get people to talk, even after like a good dungeon run people will often just leave without having said an entire word the entire dungeon. It's not as chatty as it used to be back in the days, and a lot of people are the toxic type that only respond when something goes wrong.

I think your best bet would be to join guilds in these games. I used to be in great guilds as well, where everyone could talk to each other in guild chat, but it kinda devolved into an alternative looking-for-group chat over the years since most guilds just invite anyone to get the guild bonusses and have easier access to people wanting to do raids and dungeons and stuff.

Guilds often don't feel like the band of friends they used to be, and more like a collection of people doing the same type of content. It's like most players just treat MMO games like a second job, they log in, do their chores, and log off again. But you can get lucky and run into a great guild that's more casual, it heavily depends on the game and servers though.

In the past years I found that local chat is mostly used by roleplayers, WoW has a few servers where a lot of roleplayers flock to, and it really helped make the world feel alive as well. As for everyday non-RP chat, it just feels like most MMO games turned into a singleplayer game where you run around doing your own thing, with a lot of other people that are also playing their own game.

I do think that free-to-play games are worse when it comes to communication though, since anyone can hop in, and it often attracts the most toxic entitled people. The paywall with games like World of Warcraft and Final Fantasy Online definitely help filter out the majority of them though.

On a side note, I often play shooters as well. And I really hated voice chat in basically all of them, since most of them were just kids screaming vile things about mothers and what not, so I just ended up turning it off. Eventually I started playing Squad, which is a more serious Battlefield type of game with voice chat that attracts a more mature audience. At first I was a bit hesitant to use voice chat at all, but now I absolutely love talking with random players and couldn't imagine the game without voice chat, most fun I've had with complete strangers in any game.

Sometimes it's just a step to get over, and it gets easier. It's worth giving it a shot in the games you play, but I would say it's more likely to have a better experience outside of free-to-play games since there's a lower chance of running into toxic players ruining the vibe.

[–] PunchingWood@lemmy.world 10 points 1 day ago

I bet it's a major reason why they decided to drop it.

Unless they'd pair it with a new game. Wasn't the last one over 10 years ago?

[–] PunchingWood@lemmy.world 18 points 1 day ago

Oh well, can't be disappointed about something I didn't even know was in the works lol

[–] PunchingWood@lemmy.world 2 points 3 days ago* (last edited 3 days ago) (1 children)

Yeah I was looking at Twitch numbers too, but honestly it'd still be a wild guess why it's that much higher. Could also be that they do something with Twitch drops, it essentially doesn't say much about player count itself.

I know previously it was because of world-first races, but I'm not sure if that's still the case.

[–] PunchingWood@lemmy.world 24 points 3 days ago

Oh finally!

Said nobody.

[–] PunchingWood@lemmy.world 1 points 3 days ago (3 children)

Hm last I checked it said WoW had a lot more, I think mostly due to the new expansion at the time. But I think different sources are stating different things, they're pretty unclear where they get the numbers from anyway, there's little consistency with other statistics online.

[–] PunchingWood@lemmy.world 5 points 3 days ago

Got into it yesterday, there's a toggle to switch between old and new graphics during gameplay. And there's also an option for original or updated music, it was an instant nostalgia kick lol

[–] PunchingWood@lemmy.world 2 points 3 days ago

I love the old games but I wish that unit pathing and attacking would've been updated a little. Or at least for the remastered version, or have it an option in the settings.

Another thing that always bothered me a bit was the max amount of selected units in many older RTS games. Sometimes it's limited by the UI too, but they could update that as well.

[–] PunchingWood@lemmy.world 0 points 3 days ago

Maybe, but they're not MMO games.

[–] PunchingWood@lemmy.world 3 points 3 days ago (5 children)

Most definitely.

It's seen better days and current expansion is kinda meh, but it's still leading the amount of active players by a lot over all other MMO games.

 

Figured instead of doing daily shots I'll just dump a load of screens in an album in no particular order. Some shots might've been posted here before.

Be warned though, there are (minor) spoilers in some of them.

All screenshots are taken with the in-game photo tool on PC and unedited.

 

cross-posted from: https://lemmy.world/post/19337495

I can't stop playing Sabacc, it's so addictive that I've gambled all my money away on several occasions. It's not been often I get so invested in a mini-game.

 

cross-posted from: https://lemmy.world/post/19272648

So figured I'd add some content to this sub, and what better to start off from the very beginning of the game, a close-up of our main girl, Kay Vess.

I was worried about visual details, after hearing and seeing some pre-release content. But damn, the detail quality is just insane!

 

cross-posted from: https://lemmy.world/post/19272648

So figured I'd add some content to this sub, and what better to start off from the very beginning of the game, a close-up of our main girl, Kay Vess.

I was worried about visual details, after hearing and seeing some pre-release content. But damn, the detail quality is just insane!

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