Sas

joined 2 years ago
[–] Sas@beehaw.org 1 points 2 weeks ago

I really appreciate the Devs for putting a lot of work into optimizing their game instead of just saying the PC needs to be more powerful. They put out a number of updates during early access solely focused on making the game run smooth af.

[–] Sas@beehaw.org 3 points 3 weeks ago* (last edited 3 weeks ago)

So i can only tell my experience. I didn't know i was autistic for the longest time. I've always been odd but i was masking most of the time and could suppress my sensory issues and had a lot of coping mechanisms to deal with them. Then my cat died and my world got destroyed. My mask was shattered and i can no longer keep it up for long whereas i had it up like 50% of the time before that. I stopped trying to mask at work. Noise has gotten real bad for me where before i was kinda dissociated enough to not have it that present.

Considering the world is getting more and more stressful in general, i imagine a lot of people that masked before are cracking. Also the obvious point of more information being available so a lot more people seek out a diagnosis. I'm also like 70 percent sure my mom is neuro spicy in some way and she developed OCD to keep order in her life out of necessity. Everything that gets untidy has to be cleaned asap, the latest at the end of the day. Her work desk however is chaos. She gets really anxious when i for example leave the living room blanket on the couch she immediately goes and folds it up.

[–] Sas@beehaw.org 7 points 3 weeks ago

It gets even more interesting: to interfere in the double slit experiment, the light has to take a longer path for some points and light is really good at finding the shortest path. And, since you can extend the double slit experiment to infinite slits with infinitely thin blockers between the slits, you can leave away the slits entirely and still have a valid version of that experiment and get interference. It's just, that most interference is destructive.

Veritasium had a very interesting video about that recently and my extrapolation of this is that there is neither a collapse of wave functions nor multiple parallel universes.

My intuition says that the wave function is there after being "observed". There is no multiple possible outcomes, just very visible ones and a lot of destructive interfered ones.

However what i just wrote is not science but me extrapolating from science so don't take it for anything more than that. It somehow causes quantum physics to make intuitive sense for me so i like it. Nothing more than that.

[–] Sas@beehaw.org 5 points 1 month ago

Disclaimer: I've not played the game and don't know if it's accurate but it could be about going on dates with the expectation of it just being a friend date but then the other person wants more and stuff like that. Like how in BG3 you just want to dance a bit with Wyll and he randomly tries to kiss you

[–] Sas@beehaw.org 3 points 1 month ago

To me it's more of an AC than the rpgs that came after

[–] Sas@beehaw.org 2 points 1 month ago

Ngl at this point i might believe that trump and his buddies purposefully prop him up to be the antichrist because of some weird obsession.

[–] Sas@beehaw.org 12 points 1 month ago (5 children)

Also not to forget according to this a cow is more than 10 times as large as a human

[–] Sas@beehaw.org 1 points 1 month ago
[–] Sas@beehaw.org 2 points 1 month ago

Especially then. What souls gets realistic is the sizing up the enemy before clashing. Our flights usually were: pace back and forth together waiting for an opportunity/bait with an opportunity. Then execution of each person's plan was over in a flash and either one landed a hit or you separated again, going back to pacing. But a plan of a person usually was not a single hit unless you were just probing for their reaction.

For example my favourite thing to do, was lowering the point of my sword (you usually start with tips touching uwu), baiting the opponent to attack the opposite side of were my tip was moving, the snapping the tip back up to hit the opponents incoming sword close to the handle, transferring a lot of kinetic energy into a fairly static part of their blade, thus moving their hands and influencing their whole arc such that their blade passes over me. Now i have to be very quick to attack them while repositioning into a new defensible line towards them to not get hit by their hit after recovery. This whole interaction would take about a second or less maybe.

Then there's also the thing not really represented in souls at all which is driving your opponent through the hall. So if you attack and your opponent does only manage to block, you sometimes keep going to not give them the time to counter attack, and each swing carries you quite far which causes them to have to walk backwards very fast, to keep in blocking distance and not get into grapple range. This phrase usually has 3-4 hits a second and is quite tiring but being the one attacking usually is the winning move while the defending person has to get creative to get back into the attacking position.

I now realize that talking about sword fighting in English is quite tiring as i don't know the terminology outside of German

[–] Sas@beehaw.org 1 points 1 month ago (2 children)

I still disagree. I've done longsword fighting for multiple years and in the time a souls character does two hits with a bastard sword i probably do about 6 and that's fine. Souls games are designed so that you can react to attacks and not for realism. A falchion in souls is about as fast as a longsword meant for 2 handed irl if not still a bit slower

[–] Sas@beehaw.org 8 points 1 month ago* (last edited 1 month ago) (6 children)

That is a really odd comparison because in real life, even 2 handed longswords are very fast and souls like games slow them down a lot. They are not meant for realism at all. A baseball bat is also not made for fighting but for putting as much force as possible into the ball and is very top heavy whereas a sword is balanced close to the guard and very quick, meant to outmanoeuvre the opponent

 

I'm currently wondering what to do if my favourite recipes go offline or if my mom's special traditional dish where i have the recipe in written form gets lost. Do you have a (preferably FOSS) app to store such recipes? I'm currently trying Cooky which is FOSS but is difficult to use for cooking: you can't really group cooking steps well and when cooking a recipe you can only view one step at a time unless you're editing the recipe. I like however that you can tag the dishes so it's easier to find specific stuff like vegan or spicy dishes.

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