Then you have a central org you need to trust with the money. It's not really distributed or federated system anymore.
Whatever the term, if the coins can be exchanged back into a real currency or goods, they have real value, and as such they're as good cash.
Pachinko balls won from games cannot be exchanged directly for money in the parlor, nor can they be removed from the premises or exchanged with other parlors. However, they can be legally traded to the parlor for so-called "special prize" tokens (tokushu keihin (特殊景品) [ja]), which can in turn be "sold" for cash to a separate vendor off-premises.
That's still not going to work without either a blockchain or central trusted management org of some kind.
So if they have real cash value, how do you secure a distributed currency system without a blockchain? How do you stop the creation of fraudulent tokins?
I'm not sure what problem this is trying to solve exactly.
Why not just a simple subscription to your home instance/server?
What would people get from trading these tokins, can they cash them out?
If not blockchain how do you guarantee or secure these tokins being traded across instance/servers?
I'm really suprised by their path with Orion.
Starting on Apple makes sense when they decided to use WebKit.
But going to Linux next? A tiny market who's stereotypically obsessed with FOSS, and not paying. That's suprising. I can only think it's because Linux is architectually similar-ish to MacOS. Where Windows is very different.
World building isn't enough on its own? You can't just put on the movie and hang out in this place for a while?
No. No, it proves what ideas are not true.
That's what the falsifiable standard is all about.
What you might be thinking of are unfalsifiable claims, like religion often makes. And in those cases yes, science can't say they're false. So science doesn't apply at all to those things. You may use logic or mathematics to try find a probability for those things, but that's not realy science. Those are different disciplines. Though they do have overlap, as science uses them also.
That's probably 20% on the way to what I mean.
It still has a pretty clear describable naritive story. It doesn't always make sense, and sometimes you don't know what's happening. Maybe yah. It's less story than I first thought..
Oh it's worth seeing! Its extremely well crafted from a filmmaking perspective.
As for what you could do with a sequal?
There are lots of interesting things. What if Mavrick dies saving Goose's kid, or dies in the first 20 min due to a fuckup by Goose's kid. Or what if he's married with a kid himself and refuses to fly in combat again, when he's forced to completes the mission, but he dies. Those would all be unexpected and interesting stories. There could be even more where he doesn't die.
Dialog isn't a requirement of a story. Good Boy has less than a dozen spoken lines in the movie, as it's from a dogs perspective. But it also has a very clear story and plot. That's not what I'm talking about. Check out some movies on this list.
There are great movies that can't even be said to have an actual story at all. Just a collection of scenes that hopefully make you feel something.
Couldn't each one decide how much to charge and pay for their tokens? Like a swarm of countless centralized currencies, rather than a single decentralized one?