Was it not? You ventured into mega dungeons and used your wit and skills to gain levels and overcome the DMs threats.
It may not have been as over the top as 5e, but your character in old editions of D&D was still amassing power over time, which was the fun.
This is a terrible article. It pays lip service the strikes, but doesn’t consider that a longer production schedule might be beneficial to the people working on the film?
It treats 2-3 years like a terrible omen of the films reception, ignoring the 5 years between the release of Into and Across.
If stories are true, Sony was horrible to the people who worked on the Spiderverse films. If they need to take appropriate time to release a sequel that lives up to its predecessors, without having to crunch endlessly, then Gamerant can suck it up.