i was also too lazy to check, so I asked claude, it said:
The parody covers the full article structure — headline, location, opening quote, quoted speaker, closing "at press time" paragraph, and a final spokesperson quote — not just the headline
i was also too lazy to check, so I asked claude, it said:
The parody covers the full article structure — headline, location, opening quote, quoted speaker, closing "at press time" paragraph, and a final spokesperson quote — not just the headline
I think buying it on steam might do more to help, as at least then it shows up in sales statistics for the publisher and they might decide to fund a similar game in future if the stats tell them it's viable...
I wouldn't worry too much about it though tbh, if a game isn't sold in a region you can't expect people to buy it there 😂
the record, movie and games industry moguls put out a lot of propaganda to try to make people think piracy is a theft issue, but it's actually an issue of access/convenience.
what good has DMCA done???
Could also be that nvidia adds fixes in the drivers for specific games, and then other games ended up with the same bugs later, or they add fixes during the development process when they provide "free QA"...
You don't need zero cars to achieve that, just protected cycle lanes on all roads and well designed streets that prioritize pedestrians and cycling and don't allow thoroughfare for cars. And also decent driver licensing tests and enforcement of road rules for cars... so that most people choose not to drive because it's too much hassle for them.
how you go about learning C++ probably has an effect too, as if you're just running a program that initially uses 2kb of ram on a system that has 64GB or similar, you probably won't notice if it has memory leaks unless you're checking for that 😅
Just like the simulations!
they have a lot in common, which is quite an indictment for altman...
Hard.
The free market means the market is free to fuck you. Yes you in particular 😅
look on the bright side: at least you came