Vengefu1Tuna

joined 2 years ago
[–] Vengefu1Tuna@lemm.ee 6 points 2 weeks ago (1 children)

These moth memes have taken a turn.

[–] Vengefu1Tuna@lemm.ee 16 points 2 weeks ago* (last edited 2 weeks ago) (6 children)

OP has a thing for moths, I think they've been the main one posting these moth memes. I have them tagged as "moth lover" in Boost.

[–] Vengefu1Tuna@lemm.ee 2 points 1 month ago

I see what you're saying, but I disagree. At some point, safety relies on competence and compliance with safety protocols, even by OSHA standards. Driving a vehicle is the same way. If there were required periodic training and higher enforcement of regulations, there would still be accidents (though likely much fewer!) Drivers are still in control of vehicles and people can still make bad decisions. Even good drivers have momentary lapses in judgement. It's the human element that can't be 100% accounted for.

[–] Vengefu1Tuna@lemm.ee 20 points 1 month ago

Linda is more powerful than you could ever imagine.

[–] Vengefu1Tuna@lemm.ee 1 points 1 month ago (2 children)

These things really depend on the company. I've worked on and off at my family's sheet metal fabrication company for 16 years. Hazardous? Yes, but there's usually plenty of protections in place to prevent most injuries. Very very few people actually get hurt and it's usually because someone did something dumb. I only encountered long hours when I worked at another fab company because they were bad at managing headcount and usually had too much work. For hour inconsistency, I've never encountered that except the one time I was laid off. Usually temps help fill in the gap if they're scared they won't have enough work long term instead of hiring another person full time and sending people home when work runs out. The hours were sustainable, but working the production floor was low pay. Usually $14 per hour for first shift and $21 per hour for graveyard shift IIRC. This is just my experience with two companies though, so mileage may vary.

[–] Vengefu1Tuna@lemm.ee 5 points 2 months ago

XCOM 2 is one of my favorite games. The main game itself is fantastic, but the Steam Workshop takes it to the next level. I never got tired of seeing Spider-Man, storm troopers, Bobb Ross, Deadpool, Abraham Lincoln, Batman, and other iconic people/characters drop out of the chopper together to fight aliens.

[–] Vengefu1Tuna@lemm.ee 7 points 3 months ago (1 children)

My six year old loves Pikuniku (puzzle platformer), Alba: A Wildlife Adventure (wholesome 3d adventure), and Horizon Chase Turbo (classic arcade-like racing).

[–] Vengefu1Tuna@lemm.ee 6 points 3 months ago

Here are the patch notes:

  • Fixed an issue where the mouse cursor could stay hidden while being moved

  • Fixed rendering issues with Avowed

  • Fixed pairing DualShock 3 controllers

  • Addressed a performance regression with No Rest for the Wicked

[–] Vengefu1Tuna@lemm.ee 4 points 3 months ago

I'm sorry that happened, days like that are so hard. My wife and I have both been there.

My youngest used to alligator roll as well when we changed his diaper. We started changing him on the carpeted floor with a little towel under him. If he started rolling, I'd gently arch my leg over his chest with the back of my knee centered on him. I'd only put a little bit of the weight of my leg on him, just enough to prevent him from flipping over. It helped a lot and eventually he grew out of it.

[–] Vengefu1Tuna@lemm.ee 9 points 6 months ago (1 children)

I had an issue with these buttons as well, but when I pushed either button, the menu wouldn't open and the cursor would move instead. It turned out to be an issue with Decky Loader. I uninstalled it and the issue stopped. I don't know if Decky could be causing your issue as well, but I wanted to mention it just in case.

[–] Vengefu1Tuna@lemm.ee 3 points 7 months ago

I'm sorry, friend. I like what you've written, it really conveys the feeling well. Thank you for sharing.

[–] Vengefu1Tuna@lemm.ee 3 points 10 months ago

It's fascinating reading your side of this, everything you said tracks with getting paid by insurance carriers as well. I'm a revenue analyst for an insurance agency. There are no established rules or SOPs they follow. They each make up their own thing. For each established rule one carrier follows, there's another one who does something completely different. Some of their websites are really good and helpful while others are the oldest looking sites I've seen in years. We have a team of people who are assigned carriers, and only work with those carriers, so we can keep track of how each one operates and pays us. It's a mess. I couldn't imagine trying to navigate all these carriers by myself in order to get paid, on top of managing a practice.

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