ViscloReader

joined 1 year ago
[–] ViscloReader@lemmy.world 3 points 1 day ago

As person born after 2000, I used to play a lot of games on them Wii and GameCube mainly. The image and responsiveness really felt different. I do kinda miss them

[–] ViscloReader@lemmy.world 40 points 2 days ago (1 children)

That would be admitting this country ain't safe enough for a child. Doomer world

[–] ViscloReader@lemmy.world 2 points 4 days ago

The axe should be either covered in snow, or the trunk should have traces of the hit. I too find this image a bit fishy

[–] ViscloReader@lemmy.world 12 points 4 days ago (1 children)

Buy one for the living room, oled or standard. Then, if requests / frustrations about playing asynchronously piles up. Consider buying another for the most invested of all. Take physical copies also. They're easier to share.

[–] ViscloReader@lemmy.world 10 points 2 weeks ago

As a grumpy skeptic doomer, thank you! Keep doing this. I really hope it helps a great number of people.

[–] ViscloReader@lemmy.world 24 points 3 weeks ago (1 children)

One man's trash is another man's server

[–] ViscloReader@lemmy.world 1 points 1 month ago

Pampas and selene: the maze of demons seems fun

[–] ViscloReader@lemmy.world 9 points 2 months ago (1 children)

Things like this actually makes me sad because you know who to blame for the games failure yet you also know who will take the blame and who will leave with a golden parachute.

[–] ViscloReader@lemmy.world 2 points 2 months ago

It feels like the os I have wasn't designed for my phone. Buttons aren't scaled properly, system apps ask me for consent over "privacy concerns", no easy control over simple features like wallpaper, sluggish/buggy animations. I have a Redmi

[–] ViscloReader@lemmy.world 16 points 4 months ago (1 children)

I'd much rather see meta burn money into the fun project that is VR rather than AI or crypto.

 

COD:BO6 was just announced and all the comments talk about how the collab skins will drop after 4 months in the game and I was thinking to myself: "You know what, I wouldn't mind a [TSwift/Spiderman/any celeb collab] if it was well implemented" For exemple, if you want to have a Spidey skin, go for the black one, or make it with a camo, don't go full blue&red with glossy finish. If you want a Swifty skin, make it "war-ready". Use dark shades, add combat equipment, camo. I know it would be hard to represent some flashy characters like that but it's up to them to ruin the game IG.

Fortnite was in a good position as it already had a specific art style that allowed such skins to appear (even tho it loosed its original idea in the process) and also they at least try (I said try) to introduce collab in a lorefitting way.

 
 

I recently had the opportunity to play the video game The Finals on a very good computer with a 2070 or something along the line (and it was a bit laggy on medium 1080p)

I've always wanted to play this game when I saw the promotion material. On top of being interesting and good looking, it's actually really really fun.

However, after finishing my second quickplay, I got hit really hard by the fact that I would never be able to play such a game on decent quality 60fps. I guess it's not really about The Finals... But since good gpus aren't on the way to become affordable and I hear about some shortages of materials, I guess I have to say byebye to this.

PS: I could put Helldivers 2 here maybe also but I'm not sure

 

Hello lemmy! ^^

I was given this debate topic for an ethics class and since I really like this "small" tech savvy community that we have I wanted to know what were your thoughts.

I personally love the idea of replacing jobs so we can focus on the things we love and care (ranging from developing games to spending time with loved ones).

But on the other side I am rather scared that our society will not be able to follow the rapid growth of technology and put in place good regulations to avoid widening the gap between the top% and the rest of us

Thanks for your answers ^^

 

List your favorite games that can be played on integrated graphics (no dedicated gpu, like for laptops and such...)

 

There are so many things being tracked all the time in the game for puzzles and the power arm. Yet despites literally tracking sunshadows for some puzzle completion for example it runs almost smoothly with (in my 170h) no crashes. On a 6 yo portable console??

Botw was already impressive but I could grasp it with the shaders and also there weren't that much physics puzzle. Objects were more static, there wasn't the two other maps, enemy diversity was limited, same for weapons. There was less of everything overall but I thought it was the limit of the console and the possible engineering around it.

Is there any resources on how they managed to pull this off? White papers, behind the scenes, charts, ...?

 

I'm talking in the context of the "capitalist rules". If you say the aforementioned sentence, you remove the responsibility of the player by dismissing the fact that the winner makes the rules.

PS: Doesn't work for every context: if the player aims to change the rules because he doesn't like them, he might see winning as a way to change them. "You either die a hero or live long enough to see yourself become the villain" I guess...

 

I'm talking about something like setting starting percentages on smash bros.

Things that put you (or your foes) at disadvantage for a more fair game with your friends.

What do you think about it? What are some good/bad implementations?

 

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