andrew

joined 1 year ago
[–] andrew@lemmy.stuart.fun 4 points 11 months ago (4 children)

A GUI makes simple things simple.

A shell makes hard things possible.

[–] andrew@lemmy.stuart.fun 11 points 11 months ago

You forgot major adoption and promotion for all parties involved.

[–] andrew@lemmy.stuart.fun 30 points 11 months ago (1 children)

Lmao. I'm shocked.

[–] andrew@lemmy.stuart.fun 19 points 11 months ago (1 children)

Why use lot words when logo do trick?

[–] andrew@lemmy.stuart.fun 58 points 11 months ago

Hover hand to avoid fingerprints. Smart.

[–] andrew@lemmy.stuart.fun 2 points 11 months ago

"Do you know who I am??"

[–] andrew@lemmy.stuart.fun 6 points 11 months ago

Damn, this must be why I'm not a billionaire. I keep forgetting to do this.

[–] andrew@lemmy.stuart.fun 1 points 11 months ago

The most secure way this could happen is them storing the specific character separately. It reduces security of your password if that plaintext character is compromised but you could still store the rest of the password securely.

You could even salt and hash the one character with a large salt to keep it behind a one-way function, and then the agent would need to enter it and confirm via the system, but that would reduce any downside of the one or two characters being compromised.

It's weird either way though.

[–] andrew@lemmy.stuart.fun 8 points 11 months ago

In my case, specifically tiling windows. I use i3, btw.

[–] andrew@lemmy.stuart.fun 3 points 1 year ago

I've also used barrier between my PC and deck to get an extra screen.

[–] andrew@lemmy.stuart.fun 11 points 1 year ago* (last edited 1 year ago) (1 children)

Whaaaat, it's supported now? It wasn't for a bit. (Or maybe I'm thinking of Lineage) Man, I may have to make the jump soon, or at least just test it out. It's been a while since I've played with a custom ROM though, since the pixels are a great vanilla experience.

[–] andrew@lemmy.stuart.fun 4 points 1 year ago

Which one are we on now? I think we already used up Electric Boogaloo.

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