anthonyriera

joined 2 years ago
[–] anthonyriera@alien.top 1 points 2 years ago (1 children)

100% agree with that, but the common thing to see online is: just ship it fast, do not wait on small details like design / ux / branding which is in my opinion wrong.

Selling a product is like everything: storytelling, centered on the user. Except this user maybe lived this story X times, making them more difficult to convince.

Love your analogy with the coffee shop, I agree with you, my point really is: the bar is so much higher than before now for "MVPs"

[–] anthonyriera@alien.top 1 points 2 years ago (2 children)

It should LOOK but also FEEL great, there is nothing worst than a broken experience :)

The onboarding must be nailed straight of the bat

[–] anthonyriera@alien.top 1 points 2 years ago

This is exactly how I see creating new product, you said it perfectly!

Building solid base and system that allows to ship simple features with a future proof UX

[–] anthonyriera@alien.top 1 points 2 years ago (1 children)

True, what about starting a product in a niche with existing players? How would an MVP makes sense while others offer most likely way more features?

The only way is to have something better, this comes from a really well though UX / features

[–] anthonyriera@alien.top 1 points 2 years ago

100% agreed, from my saas https://breeew.com I coded everything using NextJS/Tailwind and based on shadcn.

I was able to go super super fast with a really good UX / UI

[–] anthonyriera@alien.top 1 points 2 years ago

That's a very good exemple and thanks for pointing out OpenAI's exemple.

Let's say you would like now to create something like openAI (which is a massive undertaking of course).

The level in this field of UX and user expectation is so high, that people would dismiss your offering until your reach a given level.

This is kind of my point, if you're trying to do a SaaS, there is an expectation from the users, even if not told directly.

[–] anthonyriera@alien.top 1 points 2 years ago (3 children)

Totally agree! MVP should be about one thing, but one feature can be a massive undertaking itself.

[–] anthonyriera@alien.top 1 points 2 years ago (1 children)

Minimum viable product, but to me an MVP must be a product that solve a problem well enough to validate a first hypothesis.

But not all problems are made equal, let's take Uber: what was their MVP like then?

Now, create a competitor of Uber now: What needs to be done to be called a MVP?

Efforts aren't the same than before, this is my point and something that I'm feeling when building my SaaS, users are expecting a lot even in the early days.

[–] anthonyriera@alien.top 1 points 2 years ago (4 children)

MVP are often associated with something that just work "enough" to validate your idea, the thing is, most people in their subconscious are used to a given polished experience and you can quickly lose a lot of people if done wrong

It like a wrong note in a song, you can feel it

 

I can't help myself to think that nowadays, products UX/UI level is so high, that even for B2B products, people have expectations.

I would certainly not use a product that looks and feels crappy even if it solves my needs.

I could possibly don't see how it solves my needs if it does it in a crappy way too.

What are your thoughts?

 

Hey everyone,

I've got to share this with you because, honestly, it's been a wild ride.

6 month ago, I was all in on the crypto wave, working hard and feeling like I was on the cutting edge.

Then the market crashed, few months later, I was out of job.

I felt it coming, with all the massive tech layoffs, I knew I needed to diversify my incomes. This is when my flatmate told me about a guy running a design agency by himself and was doing crazy numbers.

I think we all know the story of Brett from designjoy.co and his productized service.

Think of it like a (very expensive) gym membership but for design. People sign up, pay monthly, and get a set amount of design work. It seemed so straightforward, and I thought, "Hey, I could do this with web development.”

So I took Brett’s course and joined his community to learn how he was doing it and start my own venture with all the right cards in hand.

But getting started wasn't a walk in the park… As a software engineer, seing that you’d need to connected dozen of different tools to run your agency to finally offer a shattered experience to your subscribers was unthinkable.

After talking with a lot of different people trying to start a productized service, I decided to work on making this process easier and accessible to all.

That's when I decided to build https://breeew.com. It's a simple platform, but I’m proud of it!

It helps you create and manage productized services, it essentially reproduce DesignJoy workflow but from a single place, you never need to do any manual action, everything is automatically managed for you. (I spent a lot of time on making the perfect UX)

Anyway, fast forward to today, I actually started by own productized service (liberto.dev) and generate $8K monthly recurring revenue.

It's not just the money (though that's pretty sweet), it's the feeling of being my own boss that's truly priceless.

I know a lot of you out there are hustling hard, maybe feeling a bit stuck or looking for a side gig that could turn into something more. I'm telling you, if I can do it, so can you. 😅

You've got the skills; you just need to put them out there in the right way.

If you're curious about how I made it work or just want to bounce around some ideas, I'm here for it. Let's help each other out.

And hey, if you want to see how https://breeew.com could work for you, go take a look. I built it to help people just like us get ahead.

Catch you later,

Anthony

P.S. Really, go check out https://breeew.com or hit me up. Let's make things happen.