blegeg

joined 1 year ago
[–] blegeg@lemmy.world 2 points 1 week ago

Ahh, thanks! Reading a description, that's how I use it too, that's fun to learn there's a name for it.

[–] blegeg@lemmy.world 2 points 1 week ago (3 children)
[–] blegeg@lemmy.world 29 points 2 months ago (1 children)

At enterprise scale I can see a contract for being able to renew your support contract. Aka for us to implement this, we expect you to support it but we aren't going to pay you up front in case it doesn't pan out or we drop the project.

[–] blegeg@lemmy.world 8 points 6 months ago (7 children)

Yea I'm confused, the article seems to waver between it was confusing to good, but also it misses the point of why the writer likes pop tarts so it's not good?

"That’s a nice feeling. *Unfrosted *isn’t about that feeling. It’s about the product [...] It takes whatever pleasure that can be derived from a Pop-Tart, and chokes on it"

[–] blegeg@lemmy.world 3 points 8 months ago

I think what I didn't like is: I could maybe agree with their line of thought for the changes they made to the weapons. I don't like that they prioritized these as the first balance patch.

As many have said it was meta because of the abundance of chargers/heavy enemies in 7-9 for folks trying to get the super samples.

Before the high difficulties felt chaotic but at least doable. Now... it still is but it's even more running and kiting. To me it's a less fun gameplay loop.

And the "arrogance" is probably perceived from the other dev comments like "get good" "stop clutching your pearls" "goodbye crutches". If that's how the devs feel, it's easy to imagine the balance person, who prioritized removing tools vs making the reason the tools were needed first, thinks the same way.

[–] blegeg@lemmy.world 4 points 8 months ago (1 children)

Why I think people are praising the helldivers2 monetization is that isn't the case. The "premium currency" is earnable in game and at a reasonable. I haven't bought any but still have the battlepass and a few of the premium armors.

You get it as part of the battlepass, and the gameplay loop guides you to the currency. You'll be looking for ammo or in game currency, and there also happens to be premium currency sometimes. The battlepass not being timed and on a work at your own pace is great too.

It feels fair to me? Like the developer can still make a buck but not ruin the experience. I.e. the monetization lets people pay to instantly gratify if they want vs punish you for not spending.

[–] blegeg@lemmy.world 19 points 1 year ago (1 children)

Yea, I think if they were offered severance as part of dismissal/layoff and it had a non compete they could lose that. Beyond that, it doesn't hold much water in CA for the employees.

[–] blegeg@lemmy.world 2 points 1 year ago

👏 bravo, this is fantastic!

[–] blegeg@lemmy.world 6 points 1 year ago (3 children)

On one hand it's a pretty common acronym in consulting-businees work. But on the other you'd think Wired, as a general tech publication, would want to take the two sentence to explain what it is and how it's generally used.

It could be a pretty big value to remove humans in this step. A lot of times the rfp contents are known-ish anyway. You're a tech dev firm, and someone wants a proposal for building an app in a framework you know, you already have language probably you've used. In theory this is a great application of AI to speed up the process of building this. The request is "hey we need these things and want this and this". A consumer facing business might present this information as a FAQ or custom order process anyway, so automating an rfp could be good since it speeds things along.

In practice, who knows. If it isn't accurate, if it takes longer to edit than just write from scratch, then that would suck. It'll likely be another way to "reduce headcount" cause of "efficiencies" regardless of how good it is. I doubt this changes anything for most sales executives job status, for people who work in those departments that support those execs though, probably not good

[–] blegeg@lemmy.world 7 points 1 year ago (3 children)

Yea the only thing that didn't satisfy me with the self replicating is the "they can just... keep replacing themselves? Man replicators really are broken" and how fast is this replication? Like if the dominion wanted to send 1,000 ships through and it could only take out 5-10 before exhausting why not just send the ships through.

But if the mines were phased and could detonate when the big ships are through, or even inside the big ships, they'd think twice. Again, just weird head canon I had to explain the minefields effectiveness in the show haha

[–] blegeg@lemmy.world 10 points 1 year ago (6 children)

I know it wasn't, but in my head I always figured this was the cloak of the cloaked minefield in front of the wormhole. Then the dominion couldn't just fire a torpedo and blow up the grid. That made the minefield make more sense to me.

[–] blegeg@lemmy.world 7 points 1 year ago* (last edited 1 year ago) (7 children)

I'm not an expert but I think : The site you visit only sees the VPNs info. Which is how you maintain some anonymity while browsing. However, if your VPN keeps logs, then you can still be tracked, just at a different place. Some say they don't keep logs, and you'd have to trust that.

RAM is considered volatile memory, so each time the server turns off, it loses all data. This is compared to disk (hard drives of whatever type) which retain memory even if the server turns off.

In theory, this ram only server prevents them from keeping logs (like which user went where) since the server wouldn't even have a place to store it.

Edit: lustrums post is more accurate and has info that this doesn't prevent logging per se, but could prevent accidental logging. I.e. they can't hire a forensic computer specialist to parse through operating system logs to try to find info they didn't otherwise log elsewhere.

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